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support Xbox / Microsoft GDK #2084
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This is a hack to compile the example with -buildmode=c-archive (.a). Updates #2084
Only a very limited set of API (user32) is available https://docs.microsoft.com/en-us/gaming/gdk/_content/gc/system/overviews/windows-messages |
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MapVirtualKeyW is not available on Xbox. Updates #2084
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…tiveWindow GetActiveWindow doesn't work on Xbox. Updates #2084
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syscall.SyscallN is available as of Go 1.18 so this change implemented our original syscallN function. syscallN also panics when a given function pointer is 0. This helps debugging especially on Xbox. Updates #2084
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This is a preparation to switch the gamepad implementation for Xbox. Updates #2084
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This is a preparation to switch the gamepad implementation for Xbox. Updates #2084
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This is unnecessary, and doesn't work on Xbox. Also DestroyWindow doesn't work on Xbox so skip this on Xbox. Updates #2084
This is already done :D |
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Simply this was not needed. Updates #2084
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Documentation: https://docs.microsoft.com/en-us/gaming/gdk/ (The API is publicly available)
Examples: https://github.com/microsoft/Xbox-GDK-Samples/
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