👀 Render and control 2D VGUI in 3D world space for Garry's Mod
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README.md

Synopsis

A simple library to draw VGUI panels in 3D space, created by Alexander Overvoorde and Matt Stevens.

demo

Usage

You can find examples in the samples folder but the basic usage is as follows:

local sampleFrame = vgui.Create( "DFrame" )
sampleFrame:SetPos( 0, 0 )
sampleFrame:SetSize( 200, 250 )
sampleFrame:ParentToHUD()

hook.Add( "PostDrawOpaqueRenderables", "DrawDemoFrame", function()
	vgui.Start3D2D( Vector(), Angle(), 1 )
		sampleFrame:Paint3D2D()
	vgui.End3D2D()
end )

Bugs and feature requests

Have a bug or a feature request? Please open a new issue.

License

Copyright 2015-2017 Alexander Overvoorde and Matt Stevens under the MIT license.