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A live copy of our game engine, the Cardboard Engine!
C C++ Makefile Objective-C C# NSIS Other
Branch: master
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YellowberryHN Fixed textures of included maps
- Fixed texture on maps
- Added new soundtrack by F1NG3RS
- Added optional soundtrack URL definition
- Fixed Makefile to build server on Linux
Latest commit 5ea10ef Jan 16, 2020
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bin Alpha 2.0.1, the update that made 2.0 usable. Dec 9, 2019
bin64 Alpha 2.0.1, the update that made 2.0 usable. Dec 9, 2019
bin_unix clone sauerbraten SVN r5385 Oct 26, 2018
data Fixed textures of included maps Jan 16, 2020
docs Fixing branch disparity Jan 15, 2020
license Alpha 2.1.1, a sticky situation (tar) Jan 15, 2020
packages Fixed textures of included maps Jan 16, 2020
res Alpha 2.1.1, a sticky situation (tar) Jan 15, 2020
src Fixed textures of included maps Jan 16, 2020
.gitignore Alpha 2.0.1, the update that made 2.0 usable. Dec 9, 2019
.itch.toml
Newtonsoft.Json.dll Alpha 2.1, the holiday update! Dec 25, 2019
README.md Alpha 1.7, the "game tokens do something now" update Sep 16, 2019
appveyor.yml I hope fixes the problem. Nov 1, 2019
cardboard_unix Alpha 2.0pre4 Oct 10, 2019
config.cfg Fixed textures of included maps Jan 16, 2020
crimson_mingw.bat Alpha 2.0rc3, "So close yet so far." Oct 31, 2019
crimson_msvc.bat Alpha 2.0rc3, "So close yet so far." Oct 31, 2019
init.cfg Alpha 2.0pre5, the language update Oct 25, 2019
launcher.json
restore.cfg Fixed textures of included maps Jan 16, 2020
server-init.cfg Alpha 2.0rc2, "I might be done now?" Oct 31, 2019
server_mingw.bat Alpha 2.0rc3, "So close yet so far." Oct 31, 2019
server_msvc.bat Alpha 2.0rc3, "So close yet so far." Oct 31, 2019
servers.cfg Alpha 2.0.1, the update that made 2.0 usable. Dec 9, 2019

README.md

Cardboard-rewrite

A live copy of our game engine, the Cardboard Engine!

It's pretty neat.

Supported Systems

Windows: ✓ | Mac: | Linux: ✓ (build required)

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