Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

Already on GitHub? Sign in to your account

GL3.0 mapping buffer subranges #5

Closed
Laar opened this Issue May 8, 2011 · 3 comments

Comments

Projects
None yet
1 participant
Contributor

Laar commented May 8, 2011

quoting appendix N.1 'New Features' from the OpenGL 3.0 spec:
"Fine control over mapping buffer subranges into client space and flushing modified data (GL APPLE flush buffer range)."

Contributor

Laar commented May 8, 2011

Implemented in Laar@00539ad, it was basically a copy paste from the non ranged variant. I didn't test it.

Contributor

Laar commented Sep 1, 2011

Tested, and it works.

Contributor

Laar commented May 18, 2013

Has been merged in #27.

@Laar Laar closed this May 18, 2013

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment