Fiasco is a collaborative storytelling game for 3 to 5 players. Information about Fiasco can be found here.
This is a Fiasco playset, set in the world of developing "high-quality" software under pressure.
Development was initiated by Toni Rheker during a session at SoCraTes 2017.
If you were a collaborator at this session and would like to see your name here, please drop me a line.
First commit is just going to be a dump of the raw data. The next features will be a little more clustering and a layout with Markdown.
You can find the raw markdown file here.
If you just want a very basic layouted version of the current playset, here's a link for you.
Contributors (in alphabetical order) were: