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Updated changelog and description for NME 3.5.5

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commit ebab8820e9d4d1da336a2364600ee84a62acf4a9 1 parent f41d7d2
@jgranick jgranick authored
Showing with 15 additions and 1 deletion.
  1. +14 −0 changes.md
  2. +1 −1  haxelib.xml
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14 changes.md
@@ -1,6 +1,20 @@
Changes
=======
+3.5.5
+---------------
+* Added OpenGLView for HTML5
+* Integrated HTML5 publishing to BlackBerry 10
+* Added virtual keyboard support for BlackBerry
+* Key codes for A-Z are now capitalized, like Flash
+* Improvements to HTML5 TextFields
+* Added Event.ACTIVATE/DEACTIVATE for the stage in HTML5
+* Added FocusEvent.FOCUS_IN/FOCUS_OUT for the stage in HTML5
+* Added a FlashDevelop project for the "nme create project" template
+* Added ActuateExample, SimpleOpenGLView and HerokuShaders samples
+* Minor command-line tool fixes
+* Various other improvements
+
3.5.4
---------------
* Multiple improvements to the command-line tools
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2  haxelib.xml
@@ -3,5 +3,5 @@
<user name="elyon"/>
<user name="leesylvester"/>
<description>NME provides an API that is similar to Flash, but available for C++ or Neko. Using the NME command-line tools, you can publish a single application for Windows, Mac, Linux, iOS, Android, webOS, Flash and HTML5. C++ targets require HXCPP, and HTML5 requires Jeash.</description>
- <version name="3.5.5">Even more awesome</version>
+ <version name="3.5.5">Added OpenGLView for HTML5, added HTML5 publishing for BlackBerry 10, new samples and other improvements</version>
</project>
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