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build.n

README.md

Building with nme-dev

The original way of building nme was to use the libraries provided by the 'nme-dev' haxelib. To do this, you install the haxelib and run "neko buil.n", possibly passing desired architectures.

Building with Native-Toolkit

To build with the native-toolkit, you will need a single directory containing all the source code for these projects. You can check these out from git, by first creating a directory, say ~/native-toolkit, and then getting the repos via:

git clone git@github.com:native-toolkit/sdl.git
git clone git@github.com:native-toolkit/png.git
git clone git@github.com:native-toolkit/jpeg.git
git clone git@github.com:native-toolkit/zlib.git
git clone git@github.com:native-toolkit/ogg.git
git clone git@github.com:native-toolkit/vorbis.git
git clone git@github.com:native-toolkit/curl.git
git clone git@github.com:native-toolkit/freetype.git
git clone git@github.com:native-toolkit/modplug.git
git clone git@github.com:native-toolkit/sdl-mixer.git

Set the path the your native-toolkit directory so hxcpp can see it. This is easiest in the vars section of your .hxcpp_config.xml file, like:

<set name="NATIVE_TOOLKIT_PATH" value="c:/Users/Hugh/dev/native-toolkit" />