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Some boilerplate code with gamestates for game jams like ludum dare
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README.md

README.md

Love-boilerplate

boilerplate code from various sources for Löve with typical stuff needed for game jams like ludum dare

Uses the following:

  • hump for vectors, gamestates, timers, tweens
  • SLAM for better sound control
  • Proxies: on demand resource loading

Thanks go to VRLD

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