Official Hedgewars mirror for GitHub!
Lua C Pascal TypeScript C++ Objective-C Other
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QTfrontend http → https May 21, 2016
bin whitespaces and tabs again Jan 26, 2013
cmake_modules Reword emscripten-related error messages Apr 25, 2016
doc Fix build, and also make protocol a bit more consistent and flexible … Jun 26, 2014
gameServer bytestring-show RIP Jun 29, 2016
hedgewars Lua API: fix incorrect error message. thanks to TheAnachron and rhino… Sep 4, 2016
man update copyright year in manpage Aug 10, 2015
misc Fully support emscripten toolchain in our build system Apr 21, 2016
project_files Add pre/post js stub files and expand the emscripten options May 3, 2016
share merge with github Sep 9, 2016
tests/lua oops, didn't mean to commit that Dec 3, 2014
tools Use less weird options Jul 9, 2016
.hgeol Let .hs be native eol format too Dec 5, 2011
.hgignore - Enable CI builds with travis for hw iOS Mar 1, 2016
.hgtags Merge Nov 17, 2015
.travis.yml Remove some more bytestring-show references, e.g. INSTALL file and tr… Jul 2, 2016
CMakeLists.txt Set pas2c switches more cleanly May 3, 2016
COPYING update FSF address. note: two sdl include files (by Sam Lantinga) sti… Feb 4, 2014
CREDITS more credits updates Apr 29, 2016
ChangeLog.txt changelog May 1, 2016
Fonts_LICENSE.txt Google Droid font licensing terms May 24, 2009
INSTALL Remove some more bytestring-show references, e.g. INSTALL file and tr… Jul 2, 2016
README Add markdown extension to README so github can render it more nicely Nov 7, 2015 update some old google code links in the code/etc. thanks Wuzzy for t… Jan 16, 2016

Hedgewars - a turn based strategy game.

Build Status

Copyright 2004-2015 Andrey Korotaev and others. See QTfrontend/res/html/about.html and CREDITS for a complete list of authors.


Source code is distributed under the terms of the GNU General Public Licence version 2; images and sounds are distributed under the terms of the GNU Free Documentation Licence version 1.2. See the COPYING file for the full text of the licenses.


See our wiki at:

You can find an outline of the necessary dependencies in the INSTALL file.

Source code:

Our main repository is located at using Mercurial as DVCS. A Git repository is also available (mirrored daily) at


If you see a bug or have any suggestion please use the official bug tracker at or the integrated feedback button.

If you want to help or get to know the sources better you can do that with some easy tasks from We also have an extended API in LUA to customize your adventures in our wiki at

If you know your way through the code feel free to send a patch or open a pull request. The best LUA scripts get released in the official DLC page and later integrated in the next version.