FFSampledSP is an implementation of the
service provider interfaces based on FFmpeg, a complete, cross-platform solution to record,
convert and stream audio and video.
FFSampledSP is part of the SampledSP collection of
Its main purpose is to decode audio files or streams to signed linear pcm.
FFSampledSP makes use of the "tagtraum FFmpeg package".
Binaries and more info can be found at its tagtraum home.
Currently you can only build this library on OS X.
To do so, you also need:
- Maven 3.0.5, http://maven.apache.org/
- a MinGW-w64 crosscompiler, http://mingw-w64.sourceforge.net
- Apple Command Line Tools, available via https://developer.apple.com/, or XCode, https://developer.apple.com/xcode/
- the Windows JNI header files
- a JDK (to run Maven and get the OSX JNI headers)
- Doxygen, available via MacPorts
Once you have all this, you need to adjust some properties in the parent
Or.. simply override them using
-Dname=value notation. E.g. to point to your
Windows JNI headers, add
to your mvn call. If you didn't add the bin folder of your crosscompiler to the
PATH, you might also want to set
You might also need to change
isysroot, if you
don't have an OS X 10.6 SDK installed.
So all in all, something like the following might work for you, depending on where you installed the Windows JNI headers, MinGW-w64, and the OS X JDK:
mvn -Ddarwin.headers.jni=/Library/Java/JavaVirtualMachines/jdk1.8.0_40.jdk/Contents/Home/include/ \ -Dmingw.headers.jni=/Users/YOUR_ID/mywindowsjdk/include \ -Dmingw.i386.path=/Users/YOUR_ID/mingw/mingw-w32-i686/bin \ -Dmingw.x86_64.path=/Users/YOUR_ID/mingw/mingw-w32-i686/bin \ -Dmmacosx-version-min=10.7 \ -Disysroot=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk/ \ clean install
Note, that the C sources in the ffsampledsp-x86_64-darwin module are expected to compile on all supported platforms. In fact, the very same sources are compiled in the modules for other platforms.
This library comes with absolutely no support, warranty etc. you name it. Please see LICENSE.txt for licensing details.