Talent and ability descriptions for heroes in Heroes of the Storm in handy JSON format
Clone or download
Latest commit 80220ad Jan 17, 2019
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
assets/css
hero
images
raw
.gitignore
LICENSE
README.md
_config.yml

README.md

Hero Talents & Abilities

Talent? Hah. That seems generous.

--Raven Lord

Jump to Heroes

Example:

{
  "id": "68",
  "shortName": "malthael",
  "attributeId": "MALT",
  "name": "Malthael",
  "icon": "malthael.png",
  "role": "Assassin",
  "type": "Melee",
  "releaseDate": "2017-06-13",
  "abilities": {
    "Malthael": [
      {
        "name": "Soul Rip",
        "description": "Extract the souls of nearby enemies afflicted by Reaper's Mark, dealing 100 (+4% per level) damage and healing Malthael for 25 (+4% per level) per target hit. Heroic targets heal Malthael for an additional 4% of the Hero's maximum Health.",
        "hotkey": "Q",
        "abilityId": "Malthael|Q1",
        "cooldown": 2,
        "manaCost": 25,
        "icon": "storm_ui_icon_malthael_soulrip.png",
        "type": "basic"
      },
      ...
      {
        "name": "Tormented Souls",
        "description": "Unleash a torrent of souls, continually applying Reaper's Mark to nearby enemies for 4 seconds.",
        "hotkey": "R",
        "abilityId": "Malthael|R1",
        "cooldown": 80,
        "manaCost": 100,
        "icon": "storm_ui_icon_malthael_tormentedsoul.png",
        "type": "heroic"
      },
      ...
      {
        "name": "Reaper's Mark",
        "description": "Basic Attacks cleave in an area in front of Malthael and afflict non-Structure targets with Reaper's Mark for 4 seconds.  Marked enemies are revealed and take damage equal to 1.75% of their maximum Health every 1 second.",
        "trait": true,
        "abilityId": "Malthael|D1",
        "icon": "storm_ui_icon_malthael_reapersmark.png",
        "type": "trait"
      }
    ]
  },
  "talents": {
    "1": [
      {
        "tooltipId": "MalthaelDeathsReach",
        "talentTreeId": "MalthaelDeathsReach",
        "name": "Death's Reach",
        "description": "Increase Wraith Strike's range by 35%.",
        "icon": "storm_ui_icon_malthael_wraithstrike.png",
        "type": "W",
        "sort": 1,
        "abilityId": "Malthael|W1",
        "abilityLinks": [
          "Malthael|W1"
        ]
      },
      {
        "tooltipId": "MalthaelOnAPaleHorse",
        "talentTreeId": "MalthaelOnAPaleHorse",
        "name": "On a Pale Horse",
        "description": "Gain an additional 20% Movement Speed while mounted.",
        "icon": "storm_ui_icon_malthael_onpalehorse.png",
        "type": "Passive",
        "sort": 2,
        "abilityId": "_stormhero|Z1",
        "abilityLinks": [
          "_stormhero|Z1"
        ]
      },
      {
        "tooltipId": "MalthaelFearTheReaper",
        "talentTreeId": "MalthaelFearTheReaper",
        "name": "Fear the Reaper",
        "description": "Activate to increase Movement Speed by 25% and pass through other units for 4 seconds.",
        "icon": "storm_ui_icon_malthael_fearthereaper.png",
        "type": "Active",
        "sort": 3,
        "cooldown": 25,
        "abilityId": "Malthael|Active"
      }
    ],
    "4": [
    ...
    ]
    ...
}

Notes on key/value pairs

  • shortName is the hero's name with periods, dashes, apostrophes, spaces, and capitalization removed; it is currently used as the name of a hero's JSON file and image
  • manaCost is a string due to several Heroes (Azmodan, Arthas, etc.) having channeled abilities with per-second mana costs
  • abilityId can be used to link a talent to its related ability.
    • Talents that create a new ability will have abilityId of HeroName|Active. Ex: Fear the Reaper (seen above), Bolt of the Storm
    • Talents granting changes to Basic Attacks or other passive effects will have abilityId of HeroName|Passive. Ex: On a Pale Horse (above), Burning Rage, Executioner
  • talentTreeId is the name of the talent as used in replay files
  • sort indicates the order of talents on that level/tier
  • icon is the image name for the talent from game files

Game data

  • heroes/ and images/ contain standardized and optimized version of the game data
  • raw/ contains game data directly extracted using HeroesDataParser with the following command: ./HeroesData --description 3 --storagePath [Live/PTR HotS directory] --extract all --json --outputDirectory "/tmp/HeroesDataParser" --heroWarnings --localization all

Resources

Projects using heroes-talents

Heroes

Abathur Alarak Alexstrasza Ana Anub'arak Artanis Arthas Auriel Azmodan Blaze Brightwing The Butcher Cassia Chen Cho Chromie Deckard Dehaka Diablo D.Va E.T.C. Falstad Fenix Gall Garrosh Gazlowe Genji Greymane Gul'dan Hanzo Illidan Imperius Jaina Johanna Junkrat Kael'thas Kel'Thuzad Kerrigan Kharazim Leoric Li Li Li-Ming The Lost Vikings Lt. Morales Lúcio Lunara Maiev Malfurion Mal'Ganis Malthael Medivh Mephisto Muradin Murky Nazeebo Nova Orphea Probius Ragnaros Raynor Rehgar Rexxar Samuro Sgt. Hammer Sonya Stitches Stukov Sylvanas Tassadar Thrall Tracer Tychus Tyrael Tyrande Uther Valeera Valla Varian Whitemane Xul Yrel Zagara Zarya Zeratul Zul'jin