gf MVTools

MVTools

Abstract

Authors:  Manao, Tsp, TSchniede, SEt, Fizick (Alexander Balakhnin), Vit, Firesledge, pinterf
Version:  2.7.45
git:  https://github.com/pinterf/mvtools/tree/mvtools-pfmod
Forum:  https://forum.doom9.org/showthread.php?t=173356
Base versions: 2.6.0.5 + 2.5.11.22
Base download: Contained in the Dither package, http://ldesoras.free.fr/prod.html
Category:  Misc Plugins
Requirements:  YV12, YV16, YV24 or YUY2, Y, YUV420P10-16, YUV422P10-16, YUV444P10-16 for finding vectors
 8-32 bit Y, YUV 420, 422, 444 and planar RGB for MSuper, MCompensate and MDegrains and MFlowXX family
License:  GPL

Table of contents

  1. About MVTools
  2. About MVTools version 2
  3. Function descriptions
  4. Examples
  5. Disclaimer (don't skip that part, but we don't force you to learn it either)
  6. Revisions
  7. Download

I) About MVTools

MVTools plugin for Avisynth+ and AviSynth 2.6 is collection of functions for estimation and compensation of objects motion in video clips. Motion compensation may be used for strong temporal denoising, advanced framerate conversions, image restoration and other tasks.

The plugin contains the motion estimation server-function MAnalyse to find the motion vectors and several motion compensation client-functions (MCompensate, MMask and others) which use these vectors.

Plugin uses block-matching method of motion estimation (similar methods are used in MPEG2, MPEG4, etc). At analysis stage plugin divides frames by small blocks and try to find for every block in current frame the most similar (matching) block in second frame (previous or next). The relative shift of these blocks is motion vector. The main measure of block similarity is sum of absolute differences (SAD) of all pixels of these two blocks compared. SAD is a value which says how good the motion estimation was.

The output of MAnalyse (server) is special clip with motion vector information in some format.

At compensation stage the plugin client functions read the motion vectors and use them to move blocks and form motion compensated frame (or realize some other full or partial motion compensation or interpolation function). Every object (block) in this (fully) compensated frame is placed in the same position as this object in current frame. So, we may (for example) use strong temporal denoising even for quite fast moving objects without producing annoying artefactes and ghosting (object's features and edges are coincide if compensation is perfect). Plugin can create compensated neighbor frames for every current frame, and denoise it by internal function. Alternatively, you can use compensated and original frames to create interleaved clip, denoise it by any external temporal filter, and select central cleaned original frames for output (see examples).

Of course, the motion estimation and compensation is not ideal and precise. In some complex cases (video with fading, ultra-fast motion, or periodic structures) the motion estimation may be completely wrong, and compensated frame will be blocky and (or) ugly. Severe difficulty is also due to objects mutual screening (occlusion) or reverse opening. Complex Avisynth scripts with many motion compensation functions may eat huge amount of memory and result in very slow processing. It is not simple but quite advanced plugin. Use it for appropriate cases only, and try tune its parameters. There are many discussions about motion compensation using at doom9 Avisynth forum. In particular see old MVTools thread , true motion thread, new MVTools thread, MVTools-pfmod thread and some other. Try read postings in addition to this documentation and ask for support there. If you really interested in motion estimation and compensation topics, you can easy find numerous scientific publications (use WWW search).

2.5.11.22 and 2.6.0.5 classic versions had some limitations, only progressive YV12, YUY2 video were supported. Versions from 2.7.5.22 support all 420, 422, 444 planar YUV formats, 8 and 10-16 bits with recent Avisynth Plus versions. Since 2.7.40 almost all 8-32 bit Y, YUV and planar RGB colorspaces are supported for many filters. Except that for motion vector search only 8-16 bit Y or YUV clips are supported. Use color format conversion and try using (smart) bob-deinterlace for interlaced video (SeparateFields may works too with or without SelectEven/SelectOdd). Some complex scripts (QTGMC, TempGaussMC, MVBOB, MCBOB) use MVTools for motion compensated deinterlacing. Alternatively you can try to use Motion plugin by mg262.

II) About MVTools version 2

MVTools version 2 is a major internal and external upgrade. Main goals of MVTools v2.X branch are clarity and stability (in particular for multithreaded environment with multicore CPU) and of course performance and memory usage improving.

Main mean for goals achievement is removing MVTools internal buffer with mysterious (for many people) index (idx) and some other internal tricks (see thread MVTools without idx ). To implement this without performance degradance we use normal effective Avisynth cache and introduce new mandatory preparation stage (before motion estimation by MAnalyse). At this stage a new function MSuper will get source clip and prepare special "super" clip with multilevel (hierarchical scaled) frames data (in previous MVTools versions 0.X-1.X these multilevel datas were prepared, saved and cached internally with idx as an index of pseudo-clip of these "superframes"). The super clip is then used by both MAnalyse function and client motion compensation functions.

Related syntax change: some MAnalyse parameters (pel, sharp) are moved to MSuper function.

Other essential external change is replacing all named clips parameters by unnamed (mandatory, without double-quotes in description) for normal work of Avisynth implicit "last" clip.

Also faster planar processing for YUY2 is implemented in v2.0.

Since v2.2 MVTools.dll is renamed to mvtools2.dll, and since v2.3 all functions are renamed from MVxxx to Mxxx (e.g. from MVAnalyse to MAnalyse), so you can continue to use old MVTools 1.x with your old scripts, and you are able to use / make new scripts with MvTools 2.x without changing the dll loading.

I also have an intention to remove (not implement) some obsolete functions like MVDenoise, MVFlowFps2 (please, vote).

Full list of changes see at Revisions section.

Generally, new MVTools 2.0 should provide similar results as v1.11.4. Algorithm improvements is planned in v2.1 and later.

Note: MVTools v1.x branch is not developed and not supported anymore (by Fizick).

To benefit from native multi-threading, you'll have to install the latest avstp.dll in your plugin folder. This is recommended but not mandatory.

III) Function descriptions

Common parameters

Filters that use motion vectors have common parameters. Those are the scene-change detection thresholds, and the isse MMX flag. They also use one or several vectors stream, which are produced by MAnalyse.

thSCD1 (int, 400)

Threshold which decides whether a block has changed between the previous frame and the current one. When a block has changed, it means that motion estimation for it isn't relevant. It occurs for example at scene changes. So it is one of the thresholds used to tweak the scene changes detection engine. Raising it will lower the number of blocks detected as changed. It may be useful for noisy or flickered video. The threshold is compared to the SAD (Sum of Absolute Differences, a value which says how bad the motion estimation was ) value. For exactly identical blocks we have SAD = 0. But real blocks are always different because of objects complex movement (zoom, rotation, deformation), discrete pixels sampling, and noise. Suppose we have two compared 8×8 blocks with every pixel different by 5. It this case SAD will be 8×8×5 = 320 (block will not detected as changed for thSCD1 = 400). Actually this parameter is scaled internally in MVTools, and it is always relative to 8x8 block size. Default is 400 (since v.1.4.1).

thSCD2 (int, 130)

Threshold which sets how many blocks have to change for the frame to be considered as a scene change. It is ranged from 0 to 255, 0 meaning 0 %, 255 meaning 100 %. Default is 130 (which means 51 %).

isse (bool, true)

Flag which allows to enable (if set to True) or disable ISSE, MMX and other CPU optimizations (for debugging). If your processor doesn't support CPU optimizations, it will be disabled anyway (and you won't be able to activate them).

planar (bool, false)

Flag to use special planar color format for YUY2 clips both for input and output of function. It uses special trick for storing of frames with planar color data organisation (separate Y, U, V planes in memory) in normal interleaved YUY2 frames format as a container. This way we can avoid numerous internal interleaved to planar conversions and increase speed. You can convert normal interleaved YUY2 source clip to planar format with Interleaved2planar function from RemoveGrain plugin by kassandro , and convert final result by Planar2interleaved function. This special planar YUY2 format is also supported by Removegrain plugin by Kassandro, MaskTools2 plugin by Manao and some others. This trick will not be needed in Avisynth v2.6 with native support of planar YV16 format. This paramenter is ignored for YV12 clips. Note: super clip is always planar.

MSuper

MSuper (
	clip,
	int  hpad (8),
	int  vpad (8),
	int  pel (2),
	int  levels (0),
	bool chroma (true),
	int  sharp (2),
	int  rfilter (2),
	clip pelclip (undefined),
	bool isse,
	bool planar,
	bool mt (true)
)

Get source clip and prepare special "super" clip with multilevel (hierarchical scaled) frames data. The super clip is used by both MAnalyse and motion compensation (client) functions. For storing and transferring its parameters we use audio properties of super clip (specifically, num_audio_samples) as a trick. So, audio is killed in super clip. That is one of reasons why we additionally use source clip with client functions. You may have a look to super clip yourself (it has normal format). Supported formats: greyscale, YUV and planar RGB 8-32 bits, YUY2 You can use different Super clip for generation vectors with MAnalyze and a different super clip format for the actual action. Thus MFlowFPS can support native RGB (planar), and MDegrain can work with 32 bit float input clips.

hpad

It is horizontal padding added to source frame (both left and right). Small padding is added for more correct motion estimation near frame borders. (In MVTools before v2.0 the value of padding = block size was always used internally. Now it is not strict but recommended value.)

vpad

It is vertical padding added to source frame (both top and bottom).

pel

It is the accuracy of the motion estimation. Value can only be 1, 2 or 4. 1 means a precision to the pixel. 2 means a precision to half a pixel, 4 means a precision to quarter a pixel, produced by spatial interpolation (more accurate but slower and not always better due to big level scale step). Default is 2 since v1.4.10.

levels

It is the number of hierarchical levels in super clip frames. MAnalyse is need in all levels, but for other client functions single finest level is enough (coarser levels are not used). 0 = auto, all possible levels are produced.

chroma

If set to true, it allows to prepare chroma planes too in superclip. False means luma only.

sharp

Subpixel interpolation method for pel = 2 or 4. Use:

0for soft interpolation (bilinear),
1for bicubic interpolation (4 tap Catmull-Rom),
2for sharper Wiener interpolation (6 tap, similar to Lanczos).

This parameter controls the calculation of the first level only. When pel = 4, bilinear interpolation is always used to compute the second level.

rfilter

Hierarchical levels smoothing and reducing (halving) filter.

0Simple 4 pixels averaging like unfiltered SimpleResize (old method),
1Triangle (shifted) filter like ReduceBy2 for more smoothing (decrease aliasing),
2Triangle filter like BilinearResize for even more smoothing,
3 Quadratic filter for even more smoothing,
4Cubic filter like BicubicResize(b=1, c=0) for even more smoothing.

Default is 2 (since v2.3.1). You may also try to apply some external filter to superclip or its coarse bottom part (by appropriate crop and overlay).

pelclip

Optional upsampled source clip for using instead of internal subpixel interpolation (for pel > 1). Pixels at rows and colunms positions multiple to pel (0, 2, 4,… for pel = 2) (without padding) must be original source pixels, other pixels must be interpolated. Example for pel = 2:

LanczosResize (width*2, height*2, src_left=0.25, src_top=0.25)

Recent note: it is true for luma, but it doesn't correspond to chroma pixels positions of internal MVTools interpolation. Nevertheless vectors and motion compensation are quite similar for usual clips, same chroma would be with src_left = 0.5 for YUY2 and additionally src_top = 0.5 for YV12.

Other useful example is EEDI2 edge-directed resampler.

mt

Enables internal multi-threading (through avstp.dll).

MAnalyse

MAnalyse (
	clip   super,
	int    blksize (8),
	int    blksizeV (blksize),
	int    levels (0),
	int    search (4),
	int    searchparam (2),
	int    pelsearch (pel),
	bool   isb (false),
	int    lambda (0 | 1000*blksize*blksizeV/64),
	bool   chroma (true),
	int    delta (1),
	bool   truemotion (true),
	int    lsad (400 | 1200),
	int    plevel (0 | 1),
	bool   global (truemotion),
	int    pnew (0 | 50),
	int    pzero (pnew),
	int    pglobal (0),
	int    overlap (0),
	int    overlapV (overlap),
	string outfile (""),
	int    dct (0),
	int    divide (0),
	int    sadx264 (0),
	int    badSAD (10000),
	int    badrange (24),
	bool   isse,
	bool   meander (true),
	bool   temporal (false),
	bool   trymany (false),
	bool   multi (false),
	bool   mt (true),
	int    scaleCSAD (0)
)

Get prepared multilevel super clip, estimate motion by block-matching method and produce special output clip with motion vectors data (used by other functions).

Some hierarchical multi-level search methods are implemented (from coarse image scale to finest). Function uses zero vector and neighbors blocks vectors as a predictors for current block. Firstly difference (SAD) are estimated for predictors, then candidate vector changed by some values to some direction, SAD is estimated, and so on. The accepted new vector is the vector with minimal SAD value (with some penalty for motion coherence).

Try using MShow function to check estimated motion field and tune parameters.

Note: MAnalyse (if pel ≥ 2) detects fieldbased video flag (after SeparateFields) and automatically makes correction of motion vectors according to verticlal shift of fields with different parity. Try using AssumeFrameBased if you do not need in it.

Technical note: MAnalyse does not generate a regular clip that can be displayed. Don't try to modify its content or it will get corrupted. It is made of a single long line, actually containing binary data (vectors, block SAD, misc. information…) instead of pixel values. It also alters the audio descriptor to pass additional data to other filters before any frame request. Therefore, in the current state, a vector clip cannot be saved to a lossless file and reloaded later for processing. If you want to do so, you have to transcode it first with MStoreVect and MRestoreVect. Furthermore, joining vector clips generated with different parameters may lead to unexpected results, because the aforementioned additional data is global to the whole clip and is not updated on each frame. When the MAnalyse filter is destructed (removed from the memory), the additional data is lost too, and an attempt to using the produced vectors may crash the application or give wrong results. For this reason, avoid using MAnalyse in ScriptClip and other functions of the Avisynth runtime subsystem.

super

This is multilevel super clip prepared by MSuper function. Mandatory.

blksize

Size of a block (horizontal). Larger blocks are less sensitive to noise, are faster, but also less accurate.
List of available block sizes (blksize x blksizeV)
64x64, 64x48, 64x32, 64x16
48x64, 48x48, 48x24, 48x12
32x64, 32x32, 32x24, 32x16, 32x8
24x48, 24x24, 24x32, 24x12, 24x6
16x64, 16x32, 16x16, 16x12, 16x8, 16x4, 16x2
12x48, 12x24, 12x16, 12x12, 12x6, 12x3
8x32, 8x16, 8x8, 8x4, 8x2, 8x1
6x24, 6x12, 6x6, 6x3
4x8, 4x4, 4x2
3x6, 3x3
2x4, 2x2
Note: some smaller block sizes can only be available in 4:4:4 formats, due to block size division (chroma subsampling)

blksizeV

Vertical size of a block. Default is equal to horizontal size.

levels

A positive value is the number of levels used in the hierarchical analysis made while searching for motion vectors.

Negative or zero value is the number of coarse levels NOT used in the hierarchical analysis made while searching for motion vectors. The lower the usually better (vectors with any length can be found). It is kept variable for study's purposes mostly. Sometimes levels is useful to prevent large (false) vectors (computer graphics, etc). Default = 0 since v.2.5 (all levels are used).

search, searchparam, pelsearch

search decides the type of search at every level, searchparam is an additional parameter (step, radius) for this search, and pelsearch is the radius parameter at finest (pel) level. Below are the possible values for the search type:

0'OneTimeSearch'. searchparam is the step between each vectors tried (if searchparam is superior to 1, step will be progressively refined).
1'NStepSearch'. N is set by searchparam. It's the most well known of the MV search algorithm.
2Logarithmic search, also named Diamond Search. searchparam is the initial step search, there again, it is refined progressively.
3Exhaustive search, searchparam is the radius (square side is 2*radius+1). It is slow, but it gives the best results, SAD-wise.
4Hexagon search, searchparam is the range. (similar to x264).
5Uneven Multi Hexagon (UMH) search, searchparam is the range. (similar to x264).
6pure Horizontal exhaustive search, searchparam is the radius (width is 2*radius+1).
7pure Vertical exhaustive search, searchparam is the radius (height is 2*radius+1).

isb

Allows to choose between a forward search (motion from the previous frame to current one) for isb =false and a backward search (motion from following frame to the current one) for isb =true (isb stands for "IS Backward", it is implemented and named exactly as written here, do not ask :-).

chroma

Set to true, it allows to take chroma into account when doing the motion estimation (false: luma only).

delta

Set the frame interval between the reference frame and the current frame. By default, it's 1, which means that the motion vectors are searched between the current frame and the previous (or next) frame. Setting it to 2 will allow you to search mvs between the frame n and n-2 or n+2 (depending on the isb setting). If delta is negative or null, -delta is the absolute index of a fixed reference frame. In this case, the isb value is ignored. Only a few functions are compatible with fixed reference frames (MCompensate, MFlow and MDegrain*).

pzero

relative penalty (scaled to 256) to SAD cost for zero vector. It prevent replacing of quite good predictor by zero vector with a little better SAD (lambda is not used for zero vector). Default is equal to pnew since v1.11.

pglobal

Relative penalty (scaled to 256) to SAD cost for global predictor vector. (lambda is not used for global vector).

overlap

block overlap value (horizontal). Must be even and less than block size (up to blksize/2 for MCompensate). The step between blocks for motion estimation is equal to (blksize − overlap). N blocks cover the size ((blksize − overlap) * N + overlap) on frame. Try using overlap value from blksize/4 to bblksize/2. The greater overlap, the more blocks number, and the lesser the processing speed. However the default value 0 may cause blocking-like artefacts. Functions with overlap support are: MFlow, MFlowInter, MFlowFps, MShow, MMask, MCompensate and all the MDeGrain*.

                                                                                                
                            <----oh--->      <---oh---->       <---oh--->                               
                                                                                                        
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           <------------bh------------>      <------------bh------------>                               
                                                                                                        
       ^   +--------------------------+      +--------------------------+                               
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 v  v  |   |+---------------|---------|+     |+--------||------||-------|+                ||            
       |   |                |+--------|------|---------|+      |+-------|-----------------|+            
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 v  |  |   +|----------------|--------+|     +|--------||------||-------+|                ||            
    bv v    |               +|---------|------|--------+|      +|--------|----------------+|            
    |       |                |         |      |         |       |        |                 |            
    |       |                |         |      |         |       |        |                 |            
    |       |                |         |      |         |       |        |                 |            
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    v       +--------------------------+      +---------|-------|--------+                 |            
                             +--------------------------+       +--------------------------+            
                                                                                                        
                  bh=blocksize horizontal    bv=blocksize vertical                                                     
                  oh=overlap horizntal       ov=overlap vertical                                                  

overlapv

Vertical block overlap value. Default is equal to horizontal. Must be even for YV12 and less than block size.

outfile

Name of file to write motion vectors data, or an empty string (nothing written). This data may be used by some external program or may be by next MVTools versions for second pass coding, etc. Produced binary file has a header (MVAnalysisData structure, see MVInterface.h source code), and the data sequence:

Important: using outfile in a multi-threaded context (Classic Avisynth MT modes 1, 2 and 4, or setting other than MT_SERIALIZED for Avisynth+) has an undefined behaviour and will generate a corrupted file. Note: Since 2.7.32 the filter registers itself automatically MT_SERIALIZED instead of MT_MULTI_INSTANCE under Avisynth+ when an output file is given

dct

Using of block DCT (frequency spectrum) for blocks difference (SAD) calculation. In particular it can improve motion vector estimation at luma flicker and fades.

0Usual spatial blocks, do not use DCT.
1Use block DCT instead of spatial data (slow for block size 8x8 and very slow for other sizes).
2Mixed spatial and DCT data; weight is dependent on mean frame luma difference.
3Adaptive per-block switching from spatial to equal-weighted mixed mode (experimental, a little faster).
4Adaptive per-block switching from spatial to mixed mode with more weight of DCT (experimental, a little faster).
5SATD instead of SAD for luma.
6Same as 2 only use SATD.
7Same as 3 only use SATD.
8Same as 4 only use SATD.
9Similar to 2, use SATD and weight ranges from SAD only to equal SAD & SATD.
10Similar to 3/4,use SATD weight is on SAD, only on strong luma changes.

Modes 5 to 10 were added in v1.9.5.3.

divide

post-processing motion vectors by dividing every block into 4 subblocks.

0Do not divide
1Divide blocks and assign the original vector to all 4 subblocks
2Divide blocks and assign median (with 2 neighbors) vectors to subblocks

Block size and overlap values must be selected to be acceptable after internal dividing.

sadx264

the parameter is ineffective in 2.7.x branch

badSAD

SAD threshold to make more wide second search for bad vectors. Value is scaled to block size 8x8. Default is 10000 (disabled), recommended is about 1000–2000.

badrange

The range (radius in image pixel units) of wide search for bad blocks. Use positive value for UMH search and negative for Exhaustive search.

meander

Alternate blocks scan in rows from left to right and from right to left. Default is True since v2.5.1.

temporal

Use temporal predictors from previous frame motion vectors. Not compatible with SetMTMode (classic Avisynth) or other than MT_SERIALIZED mode for Avisynth+, and requires a linear access to work correctly. Note: Since 2.7.32 the filter registers itself automatically MT_SERIALIZED instead of MT_MULTI_INSTANCE under Avisynth+ when temporal=true is given.

trymany

Try to start searches around many predictors (besides finest level).

multi

When set to true, MAnalyse generates the motion vectors for all the reference frames −delta…−1 and +1…+delta. The resulting clip is made of single MAnalyse results interleaved in the delta order −1, +1, −2, +2, …, −delta, +delta, where negative values indicate backward searchs. This order is similar to the motion vector parameters in MDegrain3. The output clip is intended to be used directly in MDegrainN. Single motion vector clips can be extracted with a SelectEvery(delta*2, n).

mt

Enables internal multi-threading (through avstp.dll). default is true When avstp.dll is not present, parameter is ineffective.

Important note!
Parameter mt=true is giving a bit worse and not 100% similar result as mt=false. This is _not_ Avisynth's multithreading, this is the filter's internal one.
For speedup you can always use Avisynth's mt support (see Prefetch) and delete avstp.dll or set mt=false if you still need avstp.dll for other tasks.
When mt = true and avstp.dll is found then internal multithreading is active. Internal mt is processing the X*Y sized motion block matrix in "slices", where slices are still matrixes with with a smaller vertical size. The original matrix is divided vertically to 2, 3, ... (depends on processor count) units. As and example: let's suppose we have two threads. One thread is processing blocks with y coordinates from 0 to height/2-1 (=top half), and the other thread from height/2 to height-1 (bottom half). Unfortunately - for algorithmical reasons - this speedup results in different output as the single-thread case due to the fact that the unit boundaries are handled specially. A non-multithreaded approach is processing the whole frame in a single run, in one thread, having only 2 (namely the top and bottom lines) boundary, while the N-thread version has N*2 boundary.

scaleCSAD

Fine tune chroma part weight in SAD calculation (since 2.7.18.22)

Possible values for luma:chroma SAD ratio
-2: 4:0.5
-1: 4:1
0: 4:2 (default, same as the native ratio for YV12)
1: 4:4
2: 4:8

Truemotion parameters

There are few advanced parameters which set coherence of motion vectors for so called true motion estimation. Some matched blocks from other frame may be most similar to sample blocks of current frame by intensity criterion (SAD), but not correspond to true object motion. For example, they may belong to other similar object in different corner of the frame or belong to some periodic structure. "True motion" parameters try maintain the motion field more coherent, instead of some random vectors distribution. It is especially important for partial motion compensation and interpolation. Some parameters are experimental and may be removed (replaced) in next versions after testing. Please report your conclusions.

truemotion

This is a preset of these parameters values. It allows easy to switch default values of all "true motion" parameters at once. Set it true for true motion search (high vector coherence), set it false to search motion vectors with best SAD. Default is true since v1.4.10. In any case you can tune each parameter individually.

lambda

Set the coherence of the field of vectors. The higher, the more coherent. However, if set too high, some best motion vectors can be missed. Values around 400–2000 (for block size 8) are strongly recommended. Internally it is coefficient for SAD penalty of vector squared difference from predictor (neighbors), scaled by 256. Default is 0 for truemotion = false and 1000*blksize*blksizeV/64 for truemotion = true.

lsad

SAD limit for lambda using. Local lambda is decreased (smoothly since v1.10.2) if SAD value of vector predictor (formed from neighbor blocks) is greater than the limit. It prevents bad predictors using but decreases the motion coherence. Values above 1000 are recommended for true motion. Scaled to 8x8 blocksize internally (since v2.0.11). Default is 400 for truemotion = false and 1200 for truemotion = true.

pnew

Relative penalty (scaled to 256) to SAD cost for new candidate vector. New candidate vector must be better will be accepted as new vector only if its SAD with penalty (SAD + SAD*pnew/256) is lower then predictor cost (old SAD). It prevent replacing of quite good predictors by new vector with a little better SAD but different length and direction. Default is 0 for truemotion = false and 50 for truemotion = true.

plevel

Penalty factor lambda level scaling mode. Dependence from hierarchical level size:

0No scaling
1Linear
2Quadratic

Note that vector length is smaller at lower level. Default is 0 for truemotion = false and 1 for truemotion = true.

global

Estimate global motion (at every level) and use it as an additional predictor. Only pan shift is estimated (no zoom and rotation). Use false to disable, use true to enable. Default is like truemotion.

MCompensate

MCompensate (
	clip  source,
	clip  super,
	clip  vectors,
	bool  scbehavior (true),
	float recursion (0),
	int   thSAD (10000),
	bool  fields (false),
	int   thSCD1,
	int   thSCD2,
	bool  isse,
	bool  planar,
	bool  mt (true),
	int   tr (0),
	bool  center (true),
	clip  cclip (undefined),
	int   thSAD2 (undefined)
)

Do a full motion compensation of the frame. It means that the blocks pointed by the motion vectors in the reference frame will be moved along the vectors to reach their places in the current frame.

Overlapped blocks processing is implemented as window block summation (like FFT3DFilter, overlap value up to blksize / 2) for blocking artefactes decreasing.

super

This is multilevel super clip prepared by MSuper function. Mandatory. From 2.7.37 may more bit depths and formats supported: 8-32 bits, YUV420-422-444, Planar RGB, and YUY2 planar Super clip format must match with the source, but can be different from the base format of vector clip.

vectors

This is clip with motion vectors data produced by MAnalyse function. Mandatory. One can use vectors made from a 8 bit clip, independently from source and super clip format.

scbehavior

Decide which frame will be kept on a scene change. If true, the frame is left unchanged. Else, the reference frame is copied into the current one. Same for right and bottom padded area.

recursion

This is percent weight of previously compensated frames used for new compensation in special recursive mode. Rest weight is taken (uniformly) from given reference frame (used in ordinary mode). recursion = 100 is full recursion similar to in-loop mode = 2 of old MVTools v0.9.x. Do not use recursive mode unless you know what do you do.

thSAD

This is the SAD threshold for safe (dummy) compensation. If block SAD is above thSAD, the block is bad, and we use source block instead of the compensated block. Default value of 10000 means it is practically disabled.

fields

if set to true and pel = 2, 4, then we add appropriate vertical shift (by halfpixel) of fields for fieldbased video. Try using it for deinterlacing (not for denoising).

mt

Enables internal multi-threading (through avstp.dll).

tr

Allows generating multiple compensations using a multi-vector clip. Set tr to the temporal radius (same as delta used in MAnalyse with multi = true). A value of 0 indicates that normal compensation should be used.

Number, order and content of frames generated with tr > 0 depend on the center and cclip values.

center

In multi-compensation mode (tr > 0), indicates that the compensated frames should be centered around the original frame, or actually the frame from cclip. This arrangement is dedicated to temporal filters needing the motion-compensated previous and next frames. Therefore the output frames are arranged this way:

centertruefalse
Output ratetr × 2 + 1tr × 2
Result for
input frame N
CompensatedN + trCompensatedN + 1
CompensatedN + tr − 1CompensatedN − 1
CompensatedCompensated
CompensatedN + 1Compensated
Original or cclipNCompensatedN + tr − 1
CompensatedN − 1CompensatedN − tr + 1
CompensatedCompensatedN + tr
CompensatedN − tr + 1CompensatedN − tr
CompensatedN − tr

Where “Compensated N + x” indicates a backward compensation, using picture data from the next frames, and “Compensated N − x” denotes forward compensation, using picture data from the previous frames.

cclip

When multi-compensation mode is activated (tr > 0) and center = true, the center frames are taken from this clip. If cclip is undefined, frames are taken from the source clip.

thSAD2

Define the SAD soft threshold for the furthest frames. The actual SAD threshold for each reference frame is a smooth interpolation between the original thSAD (close to the current frame) and thSAD2. Setting thSAD2 lower than thSAD allows large temporal radii and good compensation for low SAD blocks while reducing the global error and the risk of bluring when the result of MCompensate is passed to a temporal denoising filter.

MFlow

MFlow (
	clip  source,
	clip  super,
	clip  vectors,
	float time (100.0),
	int   mode (0),
	bool  fields (false),
	int   thSCD1,
	int   thSCD2,
	bool  isse,
	bool  planar,
	clip  tclip (undefined)
)

Do a motion compensation of the frame not by blocks (like MCompensate), but by pixels. Motion vector for every pixel is calculated by bilinear interpolation of motion vectors of current and neighbor blocks (according to pixel position). It means that the pixels pointed by the vector in the reference frame will be moved (flow) along the vectors to reach their places in the current frame. This flow motion compensation method does not produce any blocking artefactes, and is good for denoising, but sometimes can create very strange deformed pictures. True motion estimation is strongly recommended for this function. Motion compensation may be full or partial (at intermediate time). Important limitation: vectors with components above 127 will be reset to zero length. (PF 20190212: this sentence may not be valid since 2.5.11.22?)

super

Multilevel super clip prepared by MSuper function. Mandatory.

vectors

Clip with motion vectors data produced by MAnalyse function. Mandatory.

time

Percent of motion compensation. Defines time moment between reference and current frame. A value of 100 means full compensation.

mode

0Fetch pixels to every place of destination. It is main producing mode.
1Shift pixels from every place of source (reference).

It is debug (learning) mode with some empty spaces (with null intensity). It can be used for occlusion mask creation.

fields

If set to true and pel = 2, 4, then we add appropriate vertical shifts (by halfpixel) of fields for fieldbased video. Try using it for deinterlacing (not for denoising).

tclip

If set, the time parameter is ignored. Then the time for the motion composation is applied pixel-wise. Each component of each pixel of tclip gives the time to be applied to the corresponding source clip pixel. The time scale is 256, meaning that 0 doesn't compensate anything, and 255 is an almost full compensation.

MMask

MMask (
	clip  source,
	clip  vectors,
	float ml (100),
	float gamma (1.0),
	int   kind (0),
	int   Ysc (0),
	int   thSCD1,
	int   thSCD2,
	bool  isse,
	bool  planar
)

Creates mask clip from source clip with motion vectors data. Mask is defined by blocks data, but is interpolated to fit full frame size. The mask is created both on the luma and on chroma planes. Mask values may be from 0 (min) to 255 (max).

kind

Defines kind of mask:

0Motion
Creates motion mask from the motion vectors length. It builds a better mask than MotionMask function of MaskTools plugin because motion vectors are a lot more reliable than the algorithm of MotionMask. Mask value 0 means no motion at all (the length of the motion vector is null). The longer vector length, the larger mask value (saturated to 255), the scale is defined by ml.
1SAD
Allows to build a mask of the SAD (sum of absolute differences) values instead of the vectors' length. It can be useful to find problem areas with bad motion estimation. Internal factor blksize*blksizeV/4 is used for normalization of scale ml.
2Occlusion
Allows to build a occlusion mask (bad blocks due to rupture, tensile). Currently, some normalized sum of positive blocks motion differences is used. It can be scaled with ml.
3Horizontal
Allows to build a mask of horizontal component of motion vector in pel units plus 128. Scaled factors are not used.
4Vertical
Allows to build a mask of vertical component of motion vector in pel units plus 128. Scaled factors are not used.
5Colormap
Motion colormap as x, y components of motion vector shown in U, V color planes (in pel units plus 128, scaled factors are not used).

ml

Defines the scale of motion mask. When the vector's length (or other kind value) is superior or equal to ml, the output value is saturated to 255. The lesser value results to lesser output.

gamma

Defines the exponent of relation output to input. 1.0 implies a linear relation, whereas 2.0 gives a quadratic relation.

Ysc

This is the value taken by the mask on scene change.

MSCDetection

MSCDetection (
	clip source,
	clip vectors,
	int  Ysc (255 or max. value of the current bit depth),
	int  thSCD1,
	int  thSCD2,
	bool isse
)

Creates scene detection mask clip from motion vectors data. The mask is created both on the luma and on chroma planes. Output without scene change is 0.

Ysc

This is the value taken by the mask on scene change. *The default value is the maximum value of the given bit depth, e.g. 1023 for 10 bits, 65535 for 16 bits When specified it will be clamped to a valid 0 and 2^bitdepth-1 range. This parameter was mistakenly named as Yth in all plugins <=2.7.24

MShow

MShow (
	clip super,
	clip vectors,
	int  scale (1),
	int  sil (0),
	int  tol (20000),
	bool showsad (false),
	int  number (-1),
	int  thSCD1,
	int  thSCD2,
	bool isse,
	bool planar
)

Shows the motion vectors on padded source by super clip opening (since v2.0.11).

scale

Allows to enlarge the motion vectors, in order for example to gain in accuracy (when pel > 1 and scale = 1, you can't see a variation of less than one pixel).

sil

Allows to see a different level of analysis (when searching for motion vectors, a hierarchical analysis is done, and it may be interesting to see what happens at higher levels).

tol

This is a tolerance threshold. If the distortion induced by the motion vector is over tol the vector isn't shown.

showsad

Allows to show the mean (scaled to block 8x8) SAD after compensating the picture and quantity (thSCD2) of bad (thSCD1) blocks. False shows all vectors.

number

Allows to mark given block (with this number) as white. −1 means the feature is disabled.

MDepan

MDepan (
	clip,
	clip   vectors,
	clip   mask (undefined),
	bool   zoom (true),
	bool   rot (true),
	float  pixaspect (1.0),
	float  error (15.0),
	bool   info (false),
	string log (undefined),
	float  wrong (10),
	float  zerow (0.05),
	int    range (0),
	int    thSCD1,
	int    thSCD2,
	bool   isse,
	bool   planar
)

Get the motion vectors, estimate global motion and put data to output frame in special format for DePan plugin (by Fizick).

Inter-frame global motion (pan, zoom, rotation) is estimated by iterative procedure, with good blocks only.

Blocks are rejected if they fill at least one of the following conditions: 1) near frame borders or by mask; 2) with big SAD (by thSCD1 parameter); 3) with motion different from neighbors or global.

For global motion estimation of interlaced source, you must separate fields (for both MAnalyse and MDepan).

mask

This clip, if defined, is used to set weight of blocks vectors equal to correspondent mask frame pixels values (use deep black to reject block). If the mask clip is not defined, then 4 blocks at every border are rejected (old pre v2.4.3 algorithm.)

zoom, rot

Switch zoom and rotation estimation.

pixaspect

Pixel aspect ratio (1.091 for standard PAL 4:3, 0.909 for standard NTSC 4:3).

error

is maximum mean motion difference. The frame estimated global motion is switched to null for big motion error or at scene change (by thSCD1, thSCD2 parameters).

info

Allows to type global motion info for debug.

log

Allows to set log file name in DeShaker and Depan format.

wrong

Defines limit to disable blocks very different from neighbors.

zerow

Defines weight of zero motion vectors (to decrease its influence). (works from 2.7.27)

range

Number of previous (and also next) frames (fields) near requested frame to estimate their motion.

MFlowInter

MFlowInter (
	clip  source,
	clip  super,
	clip  mvbw,
	clip  mvfw,
	float time (50.0),
	float mL (100.0),
	bool  blend (true),
	int   thSCD1,
	int   thSCD2,
	bool  isse,
	bool  planar,
	clip  tclip (undefined)
)

Motion interpolation function. It is not the same (but similar) as MVInterpolate function of older MVTools version. It uses backward mvbw and forward mvfw motion vectors to create picture at some intermediate time moment between current and next (by delta) frame. It uses pixel-based (by MFlow method) motion compensation from both frames. Internal forward and backward occlusion masks (MMask kind = 2 method) and time weighted factors are used to produce the output image with minimal artefacts. True motion estimation is strongly recommended for this function.

super

Multilevel super clip prepared by MSuper function. Mandatory

mvbw, mvfw

Clips with backward and forward motion vectors data produced by the MAnalyse function. Mandatory.

time

Interpolation time position between frames, in percent. Default value of 50.0 is half-way.

mL

Mask scale parameter. Lower values are corresponded to more strong occlusion mask (as in MMask function, use it to tune and debug).

blend

Blend frames at scene change like ConvertFps if true, or repeat last frame like ChangeFps if false.

tclip

If set, the time parameter is ignored. Then the time for the motion interpolation is applied pixel-wise. Each component of each pixel of tclip gives the time to be applied to the corresponding source clip pixel. The time scale is 256, meaning that 0 corresponds to the current frame, and 255 is an almost the next frame (128 is exactly half-way). A single occlusion mask is calculated with the luma-time only, therefore it is recommended to keep the chroma-time synchronized with the luma.

MFlowFps

MFlowFps (
	clip  source,
	clip  super,
	clip  mvbw,
	clip  mvfw,
	int   num (25),
	int   den (1),
	int   mask (2),
	float ml (100.0),
	bool  blend (true),
	int   thSCD1,
	int   thSCD2,
	bool  isse,
	bool  planar
)

Will change the framerate (fps) of the clip (and number of frames). The function can be use for framerate conversion, slow-motion effect, etc. It uses backward mvbw and forward mvfw motion vectors to create interpolated pictures at some intermediate time moments between frames. The function uses pixel-based motion compensation (as MFlow, MFlowInter). Internal forward and backward occlusion masks (MMask kind = 2 method) and time weighted factors are used to produce the output image with minimal artefacts. True motion estimation is strongly recommended for this function.

super

Multilevel super clip prepared by MSuper function. Mandatory

mvbw, mvfw

Clips with backward and forward motion vectors data produced by the MAnalyse function. Mandatory.

num, den

Output clip fps numerator and denominator. Resultant fps = num / den. In particular for doubled NTSC fps=2*29.97 use num = 60000 and den = 1001, and for doubled NTSC FILM fps=2*23.976 use num = 48000 and den = 1001. When num or den is equal to 0, then doubled fps of input clip is assumed for output (since v1.8.1).

mask

Processing mask mode:

0Simple backward and forward occlusion masks (used in versions up to 1.4.x, fastest)
1Similar masks with additional switching to static zero vectors at occlusion areas (similar to v1.5.x)
2For using extra vectors from adjacent frames for decreasing objects halo at occlusion areas (v1.8, slowest).

ml

Mask scale parameter. The greater values are corresponded to more weak occlusion mask (as in MMask function, use it to tune and debug).

blend

Blend frames at scene change like ConvertFps if true, or repeat last frame like ChangeFps if false.

MBlockFps

MBlockFps (
	clip,
	clip  super,
	clip  mvbw,
	clip  mvfw,
	int   num (25),
	int   den (1),
	int   mode (0),
	float ml (100.0),
	bool  blend (true),
	int   thSCD1,
	int   thSCD2,
	bool  isse,
	bool  planar
)

The function uses block-based partial motion compensation to change the framerate (fps) of the clip (and number of frames). It uses backward mvbw and forward mvfw motion vectors to create interpolated pictures at some intermediate time moments between frames. Some internal forward and backward masks and time weighted factors are used to produce the output image. (Algorithm is based on MVInter function of old MVTools v1.9.12). It is usually faster than MFlowFps but may produce blocking and other artefacts. True motion estimation is strongly recommended for this function. Some pixels at right and bottom which are not entirely covered by blocks will be produced by frames blending.

super

Multilevel super clip prepared by MSuper function. Mandatory

mvbw, mvfw

Clips with backward and forward motion vectors data produced by the MAnalyse function. Mandatory.

num, den

Output clip fps numerator and denominator. Resultant fps = num / den. In particular for doubled NTSC fps=2*29.97 use num = 60000 and den = 1001, and for doubled NTSC FILM fps=2*23.976 use num = 48000 and den = 1001. When num or den is equal to 0, then doubled fps of input clip is assumed for output.

mode

Processing mode:

0Average of fetched forward and backward partial motion compensation (fastest).
1Static median.
2Dynamic median.
3Time weigthed combination of fetched forward blocks masked by shifted backward and fetched backward masked by shifted forward.
4Mode 3 mixed with simple static time average by occlusion mask of shifted blocks.
5Occlusion mask (for debug).
6like 3 but using MakeSADMaskTime instead of MakeVectorOcclusionMaskTime
7like 4 but using MakeSADMaskTime instead of MakeVectorOcclusionMaskTime
8like 5 but using MakeSADMaskTime instead of MakeVectorOcclusionMaskTime

ml

Mask scale parameter. Modes 3-5 are using it in MakeVectorOcclusionMaskTime, modes 6-8 in MakeSADMaskTime. The greater values are corresponded to more weak occlusion mask (as in MMask function, use it to tune and debug).

blend

Blend frames at scene change like ConvertFps if true, or repeat last frame like ChangeFps if false.

MFlowBlur

MFlowBlur (
	clip,
	clip  super,
	clip  mvbw,
	clip  mvfw,
	float blur (50.0),
	int   prec (1),
	int   thSCD1,
	int   thSCD2,
	bool  isse,
	bool  planar
)

Experimental simple motion blur function. It may be used for FILM-effect (to simulate finite shutter time). It uses backward mvbw and forward mvfw motion vectors to create and overlay many copies of partially compensated pixels at intermediate time moments in some blurring interval around current frame. It uses pixel-based motion compensation (as MFlow). True motion estimation is strongly recommended for this function.

super

Multilevel super clip prepared by MSuper function. Mandatory

mvbw, mvfw

Clips with backward and forward motion vectors data produced by the MAnalyse function. Mandatory.

blur

Blur time interval between frames, open shutter time in percent.

prec

Blur precision in pixel units. Maximal step between compensated blurred pixels. 1 is the most precise.

MDeGrain1, MDeGrain2, MDegrain3, MDegrain4, MDegrain5, MDegrain6 and MDegrainN

MDeGrain1 (
	clip,
	clip super,
	clip mvbw,
	clip mvfw,


	int  thSAD (400),
	int  thSADC (thSAD),
	int  plane (4),
	float limit (255.0),
	float limitC (limit),
	int  thSCD1,
	int  thSCD2,
	bool isse,
	bool planar,
	bool lsb (false),
	bool out16 (false)
)
MDeGrain2 (
	clip,
	clip super,
	clip mvbw,
	clip mvfw,
	clip mvbw2,
	clip mvfw2,
	int  thSAD (400),
	int  thSADC (thSAD),
	int  plane (4),
	float limit (255.0),
	float limitC (limit),
	int  thSCD1,
	int  thSCD2,
	bool isse,
	bool planar,
	bool lsb (false),
	bool out16 (false)
)
MDeGrain3...MDeGrain6 (
	clip,
	clip super,
	clip mvbw,
	clip mvfw,
	clip mvbw2,
	clip mvfw2,
	clip mvbw3,
	clip mvfw3,
	[clip mvbw4,]
	[clip mvfw4,]
	[clip mvbw5,]
	[clip mvfw5,]
	[clip mvbw6,]
	[clip mvfw6,]
	int  thSAD (400),
	int  thSADC (thSAD),
	int  plane (4),
	float limit (255.0),
	float limitC (limit),
	int  thSCD1,
	int  thSCD2,
	bool isse,
	bool planar,
	bool lsb (false),
	bool out16 (false)



)
MDeGrainN (
	clip,
	clip super,
	clip mvmulti,
	int  tr,
	int  thSAD (400),
	int  thSADC (thSAD),
	int  plane (4),
	float limit (255.0),
	float limitC (limit),
	int  thSCD1,
	int  thSCD2,
	bool isse,
	bool planar,
	bool lsb (false),
	int  thSAD2 (thSAD),
	int  thSADC2 (thSADC),
	bool mt (true),
	bool out16 (false)
)

Makes a temporal denoising with motion compensation. Blocks of previous and next frames are motion compensated and then averaged with current frame with weigthing factors depended on block differences from current (SAD). Functions support overlapped blocks mode.

Overlaped blocks processing is implemented as window block summation (like FFT3DFilter, overlap value up to blksize / 2) for blocking artefactes reduction.

MDeGrain1 has temporal radius of 1 and uses vectors of previous mvfw and next mvbw frames.

MDeGrain2 has temporal radius of 2 and uses vectors of two previous mvfw2, mvfw and two next mvbw, mvbw2 frames.

MDeGrain3 .. MDeGrain6 has temporal radius of 3..6 and uses vectors of previous mvfw6, ... mvfw3, mvfw2, mvfw and next mvbw, mvbw2, mvbw3 ... mvbw6 frames. It is slower, but produces a little better results (stronger denoising).

MDeGrainN has a temporal radius given by the tr parameter, and uses a special motion vector clip.

super

Multilevel super clip prepared by MSuper function. Mandatory. Its format has to match to the source clip's format. Since v2.7.25 source and super clip's bit depth can be different that of motion vectors! It is possible to Degrain a 16 or 32 bit clip (and Super) with motion vectors created from a 8 bit clip. Versions over 2.7.39 are giving full freedom: even subsampling can be different from the motion vector base clip's data.

mvbw, mvfw, mvbw2, mvfw2, mvbw3, mvfw3, mvmulti

Clips with backward and forward motion vectors data produced by the MAnalyse function. mvmulti is a multi-vector clip generated in multi = true mode. Mandatory.

thSAD

Defines the soft threshold of block sum absolute differences. Block with SAD above threshold thSAD have a zero weight for averaging (denoising). Block with low SAD has highest weight. Rest of weight is taken from pixels of source clip. The provided thSAD value is scaled to a 8x8 blocksize. Low values can result in staggered denoising, large values can result in ghosting and artifacts.

thSADC

Threshold for chroma planes. If not defined, the thSAD value is used for chroma. If defined then thSADCis used for chroma and thSAD is used for luma.

plane

parameter set processed color plane:

0Luma
1Chroma U
2Chroma V
3Both chromas
4All

limit

Maximal change of pixel luma. This is a post-processing like the DeGrainMedian plugin and LimitChange function from the SSETools plugin, to prevent some artifacts). Value is 0 to 255. 255 does nothing. Other values are scaled proportionally for the given bit depth. From 2.7.42 version the type of parameter is float instead of integer. This allows more granurality at 10+ bits. Calculation: real_limit = limit * (2^(bit_depth - 8)) for 8-16 bits (=limit for 8 bit videos) and real_limit = limit / 255.0 for 32 bit float formats.

limitC

Maximal change of pixel chroma.

lsb

Note: since 2.7.26 "out16" is available for native 16bit output. The option generates 16-bit data from 8 bit inputs when set to true. The picture made of the most siginificant bytes (MSB) is stacked on the top of the least significant byte (LSB) block. Hence a twice taller resulting picture. You can extract the MSB or the LSB with a simple Crop() call. This mode helps recovering the full bitdepth of temporally dithered data.

tr

Temporal radius, > 0. Must match the mvmulti content, i.e. the delta parameter in MAnalyse.

thSAD2, thSADC2

Parameter is for MDegrainN Define the SAD soft threshold for the furthest frames. The actual SAD threshold for each reference frame is a smooth interpolation between the original thSAD (close to the current frame) and thSAD2. Setting thSAD2 lower than thSAD allows large temporal radii and good efficiency for low SAD blocks while reducing the risk of bluring.

mt

Enables internal multi-threading (through avstp.dll).

out16

Since 2.7.26. Generates 16-bit data from 8 bit inputs when set to true. It is like lsb=true but the output format is native 16bits. A bit faster than lsb=true. Cannot be mixed with lsb=true.

MRecalculate

MRecalculate (
	clip super,
	clip vectors,
	int  thSAD (200),
	int  smooth (1),
	int  blksize,
	int  blksizeV,
	int  search,
	int  searchparam,
	int  lambda,
	bool chroma,
	bool truemotion,
	int  pnew,
	int  overlap,
	int  overlapV,
	string outfile,
	int  dct,
	int  divide,
	int  sadx264,
	bool isse,
	int  tr
	int  scaleCSAD (0)
)

Refines and recalculates motion data of previously estimated (by MAnalyse) motion vectors with different super clip or new parameters set (e.g. lesser block size), after divide, etc. The two-stage method may be also useful for more stable (robust) motion estimation. The refining is at finest hierarchical level only. Interpolated vectors of old blocks are used as predictors for new vectors, with recalculation of SAD. Only bad quality new vectors with SAD above threshold thSAD will be re-estimated by search. thSAD value is scaled to 8x8 block size. Good vectors are not changed, but their SAD will be re-calculated and updated.

You must set the tr variable if you process "multi" motion vector clips.

Parameters not described below have the same meaning as in MAnalyse, but you can use other values. Their default settings are same as in MAnalyse.

smooth

This is method for dividing coarse blocks into smaller ones.
0Use motion of nearest block.
1Bilinear interpolation of 4 neighbors.

tr

This is the temporal radius for motion vector clips generated by MAnalyse with multi = true. Default 0 (normal vector clip).

MScaleVect

MScaleVect (
	clip  vectors,
	float scale (bits == 0 ? 2 : 1),
	float scaleV (scale),
	int   mode (0),
	bool  flip (scale < 0 && scale == scaleV)
	bool  adjustSubPel (false),
	int   bits (0)
)

Rescales motion vectors / blocksize. Main purpose is to allows vectors to be used on a differently sized clip or on a clip having different bit depth (2.7.24-) than they were analyzed from.

Example steps:

  1. Use MAnalyze on a half-sized clip at block size 16
  2. Use this plugin to scale the vectors by 2 to block size 32
  3. Use resulting vectors for MFlowFPS, MDegrain,… on the full sized frame.

Saves doing the MAnalyze on the full size frame, which may be faster and saves memory (good for multi-threading). Note that you need a super clip for each frame size. The padding (hpad, vpad) on each super clip must be manually scaled to match the vector scaling (can be easier to set hpad = 0 and vpad = 0 everywhere). See the example below. Similar functionality was available in MVTools through the function MVIncrease, but it was removed.

The function returns a new motion vector clip.

vectors

Motion vectors returned from MAnalyse or MRecalculate, in multi mode or not. Mandatory.

scale, scaleV

The amount to scale the vectors, scale is the horizontal scaling, scaleV is the vertical scaling. Exact meaning depends on mode. Default value is 2.0, except when bits is given (in this case 1.0)

mode

0Increase scale of vectors and blocksize. Only scale values of 1, 2, 4 or 8 are allowed. Mode 0 allows you to MAnalyze at a smaller size, then process (MDeGrain, MFlowFPS, whatever) at full size.
1Decrease scale of vectors and blocksize. Only scale values of 1, 2, 4 or 8 are allowed. Mode 1 allows you to MAnalyze at full size, but have some subsequent processes run at a smaller size.
2Only scale vectors, leave blocksize unchanged. Any floating point scale value is allowed (including negative). Mode 2 is for esoteric uses, for example approximating backward vectors from forward ones, or for extrapolation.

flip

Whether to flag forward vectors as backward vectors, and vice versa. Only applies to mode = 2. Default is true if scale is negative and equal to scaleV. I.e. if you reverse the vectors it will default to flip their direction.

adjustSubPel

Set to true in mode = 0, 1 to perform scaling by adjusting subpel rather than scaling vectors. scale must be equal to scaleV. Experimental.

bits

Change the bit depth that the motion vector clip is reporting. Possible values: 0 (default), 8, 10, 12, 14, 16. Value of 0 does not change bit depth. During the conversion SAD values for each block are scaled according to the bit-depth difference. The scaling factor is 2^(bits - source_bit_depth) with rounding when scaling down. E.g. analyze your clip in 8 bits (faster), then use vectors for a 16 bit super clip by setting bits=16

This parameter can be combined with x and y scaling. Warning: when this parameter exists and is nonzero then the default value of scale is 1.0 instead of 2.0.

Example

clip = YourSource( "Your\Video" )

# Half size clip
clipScaled = clip.BicubicResize( clip.Width()/2, clip.Height()/2 )

# Half size padding (may be easier to always set hpad and vpad to 0)
superScaled = clipScaled.MSuper( pel=2, hpad=16/2,vpad=16/2 )

# Analyze half-size clip - faster, uses less memory
bVecScaled  = superScaled.MAnalyse( blksize=8, isb=true )
fVecScaled  = superScaled.MAnalyse( blksize=8, isb=false )

# Scale vectors increasing block size to 16 for use on full size clip
bVec = bVecScaled.MScaleVect( 2 )
fVec = fVecScaled.MScaleVect( 2 )

# Full size clip, full size padding
super = clip.MSuper( pel=2, hpad=16,vpad=16 )

# Use scaled vectors to operate on full size clip
clip.MFlowFPS( super, bVec, fVec, den=0 )

MStoreVect

MStoreVect (
	clip   vectors, ...,
	string vccs ("")
)

Stores (multiple) motion vectors in a encodable clip. Allows you to encode vectors to a file (must use a lossless format, suggest Lagarith for RGBA). Convenient for splitting up very slow scripts (e.g. calculate vectors and save in pass 1, load vectors and process in stage 2). Can also use to process the same footage in multiple ways. Use MRestoreVect to get the motion vectors back out of the clip.

You can store as many sets of vectors as you wish in a single clip, as long as the clips have the same length. It's possible to store a multi-vector clip too. The clip can be in any of the supported colorspaces; its width and height will vary depending on the contained clips, but the height will always be divisible by 2.

The function returns a clip that contains the provided motion vectors.

vectors

MVTools vectors clip, you may pass as many clips as you wish.

vccs

Colorspace of the output clip. Only "RGB32", "RGB24" and "YUY2" are currently supported. Default (empty string) is RGB32.

Example

clip = YourSource( "Your\Video" )
super = clip.MSuper()
bVec1 = super.MAnalyse( isb=true )
fVec1 = super.MAnalyse( isb=false )
vectors = MStoreVect( bVec1, fVec1 )
# Losslessly encode the 'vectors' clip to a file (e.g. Lagarith)

MRestoreVect

MRestoreVect (
	clip store,
	int  index (0)
)

Fetches a single motion vector clip from a special clip prepared earlier by MStoreVect (see above). Call multiple times if there are several clips stored.

The function returns a single motion vectors clip.

store

A clip created by MStoreVect.

index

The zero-based index of the vectors to restore, used when multiple vector clips were stored. I.e. index 0 recovers the first vectors stored in the clip, index 1 the second, etc.

Example

clip = YourSource( "Your\Video" )

# Created using MStoreVectors above, losslessly encoded
vectors = AviSource( "MotionVectors.avi" )

# See example above for MStoreVectors, gets the first of the two stored vector clips
bVec1 = vectors.MRestoreVect( 0 )
fVec1 = vectors.MRestoreVect( 1 )
clip.MFlowFPS( super, bVec1, fVec1, den=0 )

IV) Examples

To show the motion vectors ( forward ) :

AVISource("c:\test.avi") # or MPEG2Source, DirectShowSource, some previous filter, etc
Last=MSuper()                                           # Assigns implicit last with Super clip
vectors = Last.MAnalyse(isb = false)                    # Implicit Last = super, 1st arg
Last.MShow(vectors)                                     # Implicit Last = super, 1st arg

To show the backward one :

AVISource("c:\test.avi") # or MPEG2Source, DirectShowSource, some previous filter, etc
Last=MSuper()                                           # Assigns implicit last with Super clip
vectors = Last.MAnalyse(isb = true)                     # Implicit Last = super, 1st arg
Last.MShow(vectors)                                     # Implicit Last = super, 1st arg

To use MMask :

AVISource("c:\test.avi") # or MPEG2Source, DirectShowSource, some previous filter, etc
vectors = MSuper().MAnalyse(isb = false)
MMask(vectors)

To use MDepan with Depan plugin for interlaced source (DepanStabilize function example):

AVISource("c:\test.avi") # or MPEG2Source, DirectShowSource, some previous filter, etc
AssumeTFF().SeparateFields() # set correct fields order
vectors = MSuper().MAnalyse(isb = false)
globalmotion = MDepan(vectors, pixaspect=1.094, thSCD1=400)
DepanStabilize(data=globalmotion, cutoff=2.0, mirror=15, pixaspect=1.094)
Weave()

To blur problem (blocky) areas of compensated frame with occlusion mask:

AVISource("c:\test.avi") # or MPEG2Source, DirectShowSource, some previous filter, etc
super = MSuper()
vectors = MAnalyse(super, isb = false)
compensation = MCompensate(super,vectors) # or use MFlow function here
# prepare blurred frame with some strong blur or deblock function:
blurred = compensation.DeBlock(quant=51) # Use DeBlock function here
badmask = MMask(vectors, kind = 2, ml=50)
overlay(compensation,blurred,mask=badmask) # or use faster MaskedMerge function of MaskTools

To recreate bad frames by interpolation with MFlowInter:

AVISource("c:\test.avi") # or MPEG2Source, DirectShowSource, some previous filter, etc
super = MSuper()
backward_vectors = MAnalyse(super, isb = true, delta=2)
forward_vectors = MAnalyse(super, isb = false, delta=2)
inter = MFlowInter(super, backward_vectors, forward_vectors, time=50, ml=70)
# Assume bad frames are 50 and 60
trim(0,49) ++ inter.trim(49,-1) \
 ++ trim(51,59) ++ inter.trim(59,-1) ++ trim(61,0)

To change fps with MFlowFps:

AVISource("c:\test.avi") # or MPEG2Source, DirectShowSource, some previous filter, etc
# assume progressive PAL 25 fps source
super = MSuper(pel=2)
backward_vec = MAnalyse(super, isb = true)
forward_vec = MAnalyse(super, isb = false)
MFlowFps(super, backward_vec, forward_vec, num=50, den=1, ml=100) # get 50 fps

To double fps with MFlowFps for fastest (almost) real-time playing:

AVISource("c:\test.avi") # or MPEG2Source, DirectShowSource, some previous filter, etc
# assume progressive PAL 25 fps or NTSC Film 23.976 source
super = MSuper(pel=1,hpad=0,vpad=0)
backward_vec = MAnalyse(super, blksize=32, isb = true, chroma=false, searchparam=1,search=0)
forward_vec = MAnalyse(super, blksize=32, isb = false, chroma=false, searchparam=1,search=0)
MFlowFps(super, backward_vec, forward_vec, num=2*FramerateNumerator(last), \
   den=FramerateDenominator(last), mask=0)

To double fps with MFlowFps for 'best' results (but slower processing):

AVISource("c:\test.avi") # or MPEG2Source, DirectShowSource, some previous filter, etc
# assume progressive PAL 25 fps or NTSC Film 23.976 source
super = MSuper(pel=2)
backward_vec = MAnalyse(super, overlap=4, isb = true, search=3)
# Use block overlap, halfpixel accuracy and Exhaustive search
forward_vec = MAnalyse(super, overlap=4, isb = false, search=3)
MFlowFps(super, backward_vec, forward_vec, num=2*FramerateNumerator(last), \
   den=FramerateDenominator(last))

To generate nice motion blur with MFlowBlur:

AVISource("c:\test.avi") # or MPEG2Source, DirectShowSource, some previous filter, etc
super = MSuper()
backward_vectors = MAnalyse(super, isb = true)
forward_vectors = MAnalyse(super, isb = false)
MFlowBlur(super, backward_vectors, forward_vectors, blur=15)

To denoise with some external denoiser filter (which uses 3 frames: prev, cur, next):

AVISource("c:\test.avi") # or MPEG2Source, DirectShowSource, some previous filter, etc
super = MSuper()
backward_vectors = MAnalyse(super, isb = true)
forward_vectors = MAnalyse(super, isb = false)
forward_compensation = MFlow(super, forward_vectors, thSCD1=500) # or use MCompensate
backward_compensation = MFlow(super, backward_vectors, thSCD1=500)
# create interleaved 3 frames sequences
interleave(forward_compensation, last, backward_compensation)

DeGrainMedian() # place your preferred temporal (spatial-temporal) denoiser here

selectevery(3,1) # return filtered central (not-compensated) frames only

To use prefiltered clip for more reliable motion estimation, but compensate motion of not-prefiltered clip (denoising example)

AVISource("c:\test.avi") # or MPEG2Source, DirectShowSource, some previous filter, etc
# Use some denoiser (blur) or deflicker for prefiltering
prefiltered = blur(1.0)
super = MSuper(levels=1) # one level is enough for MCompensate
superfilt = MSuper(prefiltered) # all levels for MAnalyse
backward_vectors = MAnalyse(superfilt, isb = true)
forward_vectors = MAnalyse(superfilt, isb = false)
# use not-prefiltered (super) clip for motion compensation
forward_compensation = MCompensate(super, forward_vectors)
backward_compensation = MCompensate(super, backward_vectors)
# create interleaved 3 frames sequences
interleave(forward_compensation, last, backward_compensation)

DeGrainMedian() # place your preferred temporal (spatial-temporal) denoiser here

selectevery(3,1) # return filtered central (not-compensated) frames only

To denoise by MDegrain2 with overlapped blocks (blksize=8) and subpixel precision:

AVISource("c:\test.avi") # or MPEG2Source, DirectShowSource, some previous filter, etc
super = MSuper(pel=2, sharp=1)
backward_vec2 = MAnalyse(super, isb = true, delta = 2, overlap=4)
backward_vec1 = MAnalyse(super, isb = true, delta = 1, overlap=4)
forward_vec1 = MAnalyse(super, isb = false, delta = 1, overlap=4)
forward_vec2 = MAnalyse(super, isb = false, delta = 2, overlap=4)
MDegrain2(super, backward_vec1,forward_vec1,backward_vec2,forward_vec2,thSAD=400)

To denoise by MDegrainN with a large radius:

AVISource("c:\test.avi") # or MPEG2Source, DirectShowSource, some previous filter, etc
tr = 6 # Temporal radius
super = MSuper ()
multi_vec = MAnalyse (super, multi=true, delta=tr)
MDegrainN (super, multi_vec, tr, thSAD=400, thSAD2=150)

To denoise interlaced source by MDegrain1 with overlapped blocks (blksize=8) and subpixel precision:

AVISource("c:\test.avi") # or MPEG2Source, DirectShowSource, some previous filter, etc
fields=AssumeTFF().SeparateFields() # or AssumeBFF
super = MSuper(fields)
backward_vec2 = MAnalyse(super, isb = true, delta = 2, overlap=2)
forward_vec2 = MAnalyse(super, isb = false, delta = 2, overlap=2)
MDegrain1(fields, super, backward_vec2,forward_vec2,thSAD=400)
Weave()

To denoise interlaced source with function MDegrain2i2:

function MDegrain2i2(clip source, int "overlap", int "dct")
{
overlap=default(overlap,0) # overlap value (0 to 4 for blksize=8)
dct=default(dct,0) # use dct=1 for clip with light flicker
fields=source.SeparateFields() # separate by fields
super = fields.MSuper()
backward_vec2 = super.MAnalyse(isb = true, delta = 2, overlap=overlap, dct=dct)
forward_vec2 = super.MAnalyse(isb = false, delta = 2, overlap=overlap, dct=dct)
backward_vec4 = super.MAnalyse(isb = true, delta = 4, overlap=overlap, dct=dct)
forward_vec4 = super.MAnalyse(isb = false, delta = 4, overlap=overlap, dct=dct)
fields.MDegrain2(super, backward_vec2,forward_vec2,backward_vec4,forward_vec4,thSAD=400)
Weave()
}

AVISource("video.avi")
mdegrain2i2(4,0)

How to use external subpixel interpolation clip:

# Load Eedi2 plugin (by tritical) with edge-directed interpolation function
LoadPlugin("Eedi2.dll")
AVISource("c:\test.avi") # or MPEG2Source, DirectShowSource, some previous filter, etc
# create upsampled clip of source
ups = EEDI2(field=1).LanczosResize(2*width(last), 2*height(last), src_left=0.25)
super = MSuper(pel=2, pelclip=ups)
bv = MAnalyse(super, isb = true, overlap=4)
MCompensate(super, bv)

How to use with MT filter and special multithreaded AviSynth:

# Load MT plugin by TSP
LoadPlugin("MT.dll")
avisource("some.avi")
MT("""
super = MSuper(pel=2, sharp=1)
backward_vec2 = super.MAnalyse(isb = true, delta = 2, overlap=4)
backward_vec1 = super.MAnalyse(isb = true, delta = 1, overlap=4)
forward_vec1 = super.MAnalyse(isb = false, delta = 1, overlap=4)
forward_vec2 = super.MAnalyse(isb = false, delta = 2, overlap=4)
MDegrain2(super, backward_vec1,forward_vec1,backward_vec2,forward_vec2,thSAD=400)
""",2) # two threads

Note: SetMTMode(2) mode of multithreaded AviSynth is also supported since MVTools v.1.8.4.1 (beta testing). MVtools version 2 should works more stable. Same example with SetMTMode:

SetMTMode(5)
FFmpegSource("some.avi") # avisource doesn't work with SetMTMode on my machines - TSchniede

SetMTMode(2)
super = MSuper(pel=2)
backward_vec2 = MAnalyse(super, isb = true, delta = 2, overlap=4)
backward_vec1 = MAnalyse(super, isb = true, delta = 1, overlap=4)
forward_vec1 = MAnalyse(super, isb = false, delta = 1, overlap=4)
forward_vec2 = MAnalyse(super, isb = false, delta = 2, overlap=4)
MDegrain2(super, backward_vec1,forward_vec1,backward_vec2,forward_vec2,thSAD=400)

How to use prefiltered clip and recalculate motion data with original source (MFlowFPS example)

AVISource("c:\test.avi") # or MPEG2Source, DirectShowSource, some previous filter, etc
prefiltered = DeGrainMedian() # some smoothing
super = MSuper(hpad=16, vpad=16, levels=1) # one level is enough for MRecalculate
superfilt = MSuper(prefiltered, hpad=16, vpad=16) # all levels for MAnalyse
backward = MAnalyse(superfilt, isb = true, blksize=16)
forward = MAnalyse(superfilt, isb = false, blksize=16)
# recalculate for original source clip and other block size
forward_re = MRecalculate(super, forward, blksize=8, thSAD=100)
backward_re = MRecalculate(super, backward, blksize=8, thSAD=100)
MFlowFps(super, backward_re, forward_re, num=50, den=1)

How to use planar option for faster processing of YUY2 (MDegrain3 example):

LoadPlugin("SSEToolsS.dll") # for conversion functions
AVISource("c:\test.avi") # or MPEG2Source, DirectShowSource, some previous filter, etc
Interleaved2Planar() # convert clip to planar
super = MSuper(planar=true)
bv1 = MAnalyse(super, isb = true, delta = 1, overlap=4)
fv1 = MAnalyse(super, isb = false, delta = 1, overlap=4)
bv2 = MAnalyse(super, isb = true, delta = 2, overlap=4)
fv2 = MAnalyse(super, isb = false, delta = 2, overlap=4)
bv3 = MAnalyse(super, isb = true, delta = 3, overlap=4)
fv3 = MAnalyse(super, isb = false, delta = 3, overlap=4)
MDegrain3(super,bv1,fv1,bv2,fv2,bv3,fv3,thSAD=400,planar=true)
Planar2Interleaved() # convert back to normal interleave YUY2

V) Disclaimer

This plugin is distributed under terms of the GNU GPL license, without any warranty. See gpl.txt. Some parts of the code are under the WTFPL, too.

Documentation is distributed under CreativeCommons BY-SA 3.0 license.

MVTools uses portions of code from the following projects:

VI) Revisions

2.7.45 (20210608)

2.7.44 (20201214)

2.7.43 (20200602)

2.7.42 (20200522)

2.7.41/b (20200430)

2.7.41 (20190502)

2.7.40 (20190212)

2.7.39 (20190102)

2.7.38 (20181209)

2.7.37 (20181128)

2.7.36 (20181120)

2.7.35 (20181113)

2.7.34 (20181108)

2.7.33 (20181021)

2.7.32 (20181018)

2.7.31 (20180409)

2.7.30 (20180405)

2.7.29 (20180403)

2.7.28 (20180323)

2.7.27 (20180318)

2.7.26 (20180314)

2.7.25 (20180227)

2.7.24 (20171205)

2.7.23 (20171012)

2.7.22 (20170830)

2.7.21.22 (20170629)

2.7.20.22 (20170526)

2.7.19.22 (20170525)

2.7.18.22 (20170512)

2.7.17.22 (20170426)

2.7.16.22 (20170423)

2.7.15.22 (20170316)

2.7.14.22 (20170206)

2.7.13.22 (20170201)

2.7.12.22 (20170120)

2.7.11.22 (20170116)

2.7.10.22 (20161228)

2.7.9.22 (20161220)

2.7.8.22 (20161218)

2.7.7.22 (20161214) - optimizing a bit

2.7.6.22 (20161204) - fixes and speedup

2.7.5.22 (20161119)

2.7.1.22 (20161020)

2.7.0.22d (2016.08.16 by pinterf)

2.7.0.22c (2016.08.04 by pinterf)

2.7.0.22 (2016.04.29 by pinterf)

2.7.0.1 (2016.03.31 by pinterf)

2.6.0.5 (2012.07.17 by Firesledge)

2.6.0.4 (2012.06.14 by Firesledge)

2.6.0.3 (2012.05.13 by Firesledge)

2.6.0.2 (2012.05.01 by Firesledge)

2.6.0.1 (2012.03.12 by Firesledge)

2.6.0.0 (2012.03.11 by Firesledge)

2.5.14.2 (2012.01.10 by Firesledge)

2.5.14.1 (2011.12.13 by Firesledge)

2.5.14.0 (2011.11.28 by Firesledge and Vit)

2.5.13.1 (2011.11.09 by Firesledge)

2.5.13.0 beta (2011.09.11 by Firesledge)

2.5.12.1 beta (2011.09.10 by Firesledge)

2.5.12.0 beta (2011.09.10 by Firesledge)

2.5.11.2 beta mod16b (2011.05.11 by Firesledge)

2.5.11.2 beta mod16a (2011.04.10 by Firesledge)

2.5.11.2 beta (2011.03.20 by Fizick)

2.5.11.1 beta (2010.12.22 by Fizick)

2.5.11 beta mod16a (2010.12.18 by Firesledge)

2.5.11 beta (2010.10.17 by Fizick)

2.5.10.1 beta mod16a (2010.06.27 by Firesledge)

2.5.10.1 beta (2010.06.25 by Fizick)

2.5.10 beta mod16b (2010.06.20 by Firesledge)

2.5.10 beta mod16a (2010.04.04 by Firesledge)

2.5.10 beta (2009.11.08 by Fizick)

2.5.9 (2009.11.04 by Fizick)

2.5.8.1 (2009.10.26 by Fizick)

2.5.8 (2009.10.18 by Fizick)

2.5.7 (2009.10.09 by Fizick)

2.5.6 (2009.10.08 by Fizick)

2.5.5 (2009.09.28 by Fizick)

2.5.4 (2009.09.27 by Fizick)

2.5.3 (2009.09.08 by Fizick)

2.5.2 (2009.08.11 by Fizick)

2.5.1 (2009.08.07 by Fizick)

2.5.0 (2009.08.01 by Fizick)

2.4.7 (2009.07.28 by Fizick)

2.4.6 (2009.07.26 by Fizick)

2.4.5 (2009.07.11 by Fizick)

2.4.4 (2009.07.08 by Fizick)

2.4.2_mod2 (2009.06.30 by Pavel Skakov aka SEt)

2.4.2_mod (2009.06.22 by Pavel Skakov aka SEt)

2.4.3 beta (2009.04.26 by Fizick)

2.4.2 (2009.04.07 by Fizick)

2.4.1 beta (2009.01.24 by Fizick)

2.4.0 beta (2009.01.09 by Fizick)

2.3.1 (2008.12.14 by Fizick)

2.3.0 (2008.12.06 by Fizick)

2.2.2 (2008.11.30 by Fizick)

2.2.1 (2008.11.27 by Fizick)

2.1.2 (2008.11.23 by Fizick)

2.1.1 (2008.11.18 by Fizick)

2.1.0 (2008.11.08 by Fizick)

2.0.11.2 (2008.11.06 by Fizick)

2.0.11.1 (2008.11.05 by Fizick)

2.0.9.2 (2008.11.03 by Fizick)

2.0.9.1 (2008.10.20 by Fizick)

2.0.9.0 alpha (2008.10.13 by Fizick)

2.0.7.0 alpha (2008.10.02 by Fizick)

2.0.0.3 alpha (2008.09.28 by Fizick)

1.11.4.4 (2008.10.15 by Fizick)

1.11.4.3 (2008.10.08 by Fizick)

1.11.4.2 (2008.09.26 by Fizick)

1.11.0.1 beta (2008.09.08 by Fizick)

1.10.2.1 (2008.08.28 by Fizick)

1.10.2.0 beta (2008.08.27 by Fizick)

1.10.1.0 not public (2008.08.22 by Fizick)

1.10.0.0 not public (2008.08.18 by Fizick)

1.9.6.x-1.9.7.x series branch (2008.08.01-2008.08.26 by josey_wells)

1.9.5.7 public beta (2008.07.03 by Fizick)

1.9.5.6 (2008.07.02 by TSchniede)

1.9.5.5 (2008.06.28 by TSchniede)

1.9.5.4 (2008.06.27 by TSchniede)

1.9.5.3 (2008.06.26 by TSchniede)

1.9.5.2 (2008.06.24 by TSchniede)

1.9.5.1 public beta (2008.06.21 by Fizick)

1.9.5 (2008.06.21 by TSchniede), based on v.1.9.3

1.9.4.1 beta (2008.06.12 by Fizick, released 21.06.2008)

1.9.4 not public beta (2008.06.08 by Fizick)

1.9.3.1 (2008.06.05 by Fizick)

1.9.3 (2008.04.20 by Fizick)

1.9.2 (2008.01.29, all bugs were found by josey_wells)

1.9.1 beta (2007.12.15 by Fizick)

1.9.0 (2007.12.04 by Fizick)

1.8.6 (2007.12.02 by Fizick)

1.8.5.1 (2007.11.12 by we:)

1.8.4.3 (2007.10.05 by Tsp)

1.8.5 (2007.11.05 by Fizick)

1.8.4.2 (2007.10.25 by Tsp)

1.8.4.1 (2007.10.23 by Tsp)

1.8.4 (2007.08.22 by Fizick)

1.8.3 (2007.08.17-20 by Fizick)

1.8.2 beta (2007.07.30 by Fizick)

1.8.1 beta (2007.06.28 by Fizick)

1.8.0 beta (2007.06.22 by Fizick)

1.7.0 beta (2007.06.05 by Fizick)

1.6.4 (2007.05.30 by Fizick)

1.6.3 (2007.05.06 by Fizick)

1.6.2 (2006.11.11 by Fizick)

1.6.1 beta (2006.10.25 by Fizick)

1.5.8 beta (2006.10.14 by Fizick)

1.5.3 beta (2006.10.01 by Fizick)

1.5.1 beta (2006.09.05 by Fizick)

1.5.0 beta (2006.08.23 by Fizick)

1.4.13 (2006.09.28 by Fizick)

1.4.12 (2006.09.25 by Fizick)

1.4.11 (2006.09.06 by Fizick)

1.4.10 (2006.08.18 by Fizick)

1.4.9 (2006.08.14 by Fizick)

1.4.8 (2006.07.31 by Fizick)

1.4.7 (2006.07.25 by Fizick)

1.4.6 (2006.07.24 by Fizick)

1.4.5 (2006.07.22 by Fizick)

1.4.4 (2006.07.19 by Fizick)

1.4.3 (2006.07.17 by Fizick)

1.4.2 (2006.07.16 by Fizick)

1.4.1 (2006.06.23 by Fizick)

1.4.0 (2006.06.19 by Fizick)

1.3.1 (2006.06.11 by Fizick)

1.3.0 (2006.06.05 by Fizick)

1.2.6 beta (2006.05.21 by Fizick)

1.2.5 (2006.05.08 by Fizick)

1.2.4 (2006.04.07 by Fizick)

1.2.3 (2006.03.31 by Fizick)

1.2.2 beta (2006.03.01 by Fizick)

1.2.1 beta (2006.02.20 by Fizick)

1.2 beta (2006.02.17 by Fizick)

1.1.1 (2006.02.16 by Fizick)

1.1 (non-public build 2006.01.09 by Fizick)

1.0.3 (Released 2005.12.30 by Fizick)

1.0.2 (Released 2005.12.28 by Fizick)

1.0.1 (Released 2005.12.24 by Fizick)

1.0 (Released 2005.11.29 by Fizick)

0.9.13.3 (Released 2005.11.27 by Fizick)

0.9.13.2 (Released 2005.11.22 by Fizick)

0.9.13.1 (Released 2005.11.21 by Fizick)

0.9.13 (Released 2005.11.20 by Fizick)

0.9.12.4 (Released 2005.11.15 by Fizick)

0.9.12.3 (Released 2005.11.14 by Fizick)

0.9.12.2 (Released 2005.11.13 by Fizick)

0.9.12.1 (Released 2005.11.12 by Fizick)

0.9.12 (Released 2005.11.09 by Fizick)

0.9.11.1 (Released 2005.11.06 by Fizick)

0.9.11 (Released 2005.11.04 by Fizick)

0.9.10.1 (Released 2005.11.01 by Fizick)

0.9.10 (Released 2005.10.31 by Fizick)

0.9.9.1 (Released 2005.01.20 by Manao)

0.9.9

0.9.8.5

0.9.8.4

0.9.8.3

0.9.8.2

0.9.8.1

0.9.8

0.9.7

0.9.6.2

0.9.6.1

0.9.5.3

0.9.5.2

0.9.5

0.9.4

0.9.3

0.9.2.1

0.9.2

0.9.1 - 2004.05.12

0.1-0.6 Released 2004.01.24 - 2004.04.01 by Manao

VII) Download

This MVTools2 branch is available from https://github.com/pinterf/mvtools/tree/mvtools-pfmod

The base MVTools2 branch can be found in the Dither package: http://ldesoras.free.fr/prod.html

with x64 version at http://avisynth.nl/index.php/External_filters#64-bit_filters

Original MVTools2 branch can be downloaded at http://avisynth.org.ru/

Older version 1.X documentation and download link are at http://avisynth.org.ru/mvtools/mvtools.html

Older MVTools v.0.9.9.1 can be downloaded from Manao's site