A repository of GLSL #150 pixel shaders for use with byuu's Higan emulation package.
GLSL F#
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2xBR-2pass.shader fix a bunch of shaders, move broken ones to 'broken' subdirectory Aug 29, 2014
2xBR-Halation-Scanlines.shader fix a bunch of shaders, move broken ones to 'broken' subdirectory Aug 29, 2014
AANN.shader add wareya's RGB weights Jun 26, 2015
Advanced-AA.shader Initial commit. More shaders to come. Oct 13, 2013
Beam4.shader fix a bunch of shaders, move broken ones to 'broken' subdirectory Aug 29, 2014
Bicubic-sharp.shader Initial commit. More shaders to come. Oct 13, 2013
Bicubic.shader Initial commit. More shaders to come. Oct 13, 2013
Border.shader added border, integer, phosphorish, phosphor21x and rgb-triad shaders Oct 14, 2013
CMYK-Halftone.shader Initial commit. More shaders to come. Oct 13, 2013
CRT-Geom-Halation.shader make combine pass happen in linear colorspace and add halation setting Jun 9, 2016
CRT-Geom.shader disable interlacing on crt-geom shaders Jun 9, 2016
CRT-Lottes.shader make CRT-Lottest 'warp' function easier to turn off Apr 13, 2015
CRT-Simple.shader Add a few more shaders. Oct 14, 2013
Cocktail.shader added cocktail table shader Dec 17, 2013
Display Emulation fix gameboy display emulation shader Jan 14, 2016
Dot.shader fixed a syntax mistake in Dot.shader and added a testing directory fo… Nov 11, 2013
GTU.shader added GTU v0.40 Nov 1, 2013
Gameboy.shader move broken old gameboy shaders, add fixed gameboy shader May 5, 2015
Gaussian Scanlines.shader add Gaussian Scanlines from maister's NTSC Cg shader. This can be add… Oct 31, 2013
Hires-blend.shader Initial commit. More shaders to come. Oct 13, 2013
Image Adjustment.shader gamma.fs - More accurate grayscale and more sensible gamma correction… Oct 18, 2013
Integer Scale.shader added border, integer, phosphorish, phosphor21x and rgb-triad shaders Oct 14, 2013
Integrated-Television.shader fix a bunch of shaders, move broken ones to 'broken' subdirectory Aug 29, 2014
Interlacing.shader add interlacing shader Sep 5, 2014
LCD-cgwg.shader update cgwg's LCD shader to latest Jun 1, 2015
NTSC.shader Fix for NTSC filter Nov 15, 2014
Phosphor-21x.shader added border, integer, phosphorish, phosphor21x and rgb-triad shaders Oct 14, 2013
PhosphorLUT-v2.2.shader Updated PhosphorLUT to v2.2, which works well at any scale factor and… Nov 22, 2013
Phosphorish.shader added border, integer, phosphorish, phosphor21x and rgb-triad shaders Oct 14, 2013
Pixellate.shader Update pixellate.fs Dec 26, 2013
RGB-Triad.shader added border, integer, phosphorish, phosphor21x and rgb-triad shaders Oct 14, 2013
Retro.shader Initial commit. More shaders to come. Oct 13, 2013
Sharp-Bilinear.shader add Themaister's sharp-bilinear shader Jun 25, 2015
broken move broken old gameboy shaders, add fixed gameboy shader May 5, 2015
cgwg-CRT-deconstructed.shader disable interlacing on crt-geom shaders Jun 9, 2016
crt-caligari.shader added GameBoy_ghosting crt-caligari lanczos16 mdapt-4p xbr-mlv4 Oct 15, 2013
lanczos16.shader added GameBoy_ghosting crt-caligari lanczos16 mdapt-4p xbr-mlv4 Oct 15, 2013
mdapt-4p.shader added GameBoy_ghosting crt-caligari lanczos16 mdapt-4p xbr-mlv4 Oct 15, 2013
testing/PhosphorLUT.shader fixed a syntax mistake in Dot.shader and added a testing directory fo… Nov 11, 2013
LICENSE Initial commit Oct 13, 2013
README.md Initial commit. More shaders to come. Oct 13, 2013

README.md

quark-shaders

A repository of GLSL #150 pixel shaders for use with byuu's Higan emulation package.

The copyright of these shaders belong to their respective authors and they are licensed under the General Public License v2 unless otherwise stated.