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Release builds? #22

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tin2tin opened this Issue Oct 18, 2018 · 7 comments

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tin2tin commented Oct 18, 2018

Any chance of sharing release builds for Windows, Linux and Mac?

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hjwdzh commented Oct 18, 2018

We can do that after Nov 16th after the CVPR ddl 😄

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tin2tin commented Oct 18, 2018

Ok, thank you. I'm asking because this Blender-add-on needs a build of QuadriFlow: https://github.com/norgeotloic/BakeMyScan And I would like to help the developer out, by testing it, but I'm on Windows and he has only managed to build QuadriFlow for Linux so far.

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hjwdzh commented Oct 18, 2018

Your add-on seems very cool actually! I am also a fan of 3D scanning. I will come back and release the windows build soon.

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norgeotloic commented Oct 25, 2018

Hi! I'm Loïc, the developer of the blender add-on, and am currently discovering quadriflow on linux, which seems to give really good results, so congrats for the good work!
I've seen a few threads on 3D forums mentionning your software as a viable quad remesher, hence the reason why I tried to integrate it with my add-on, as it could give a nice "one button" quadriflow interface :)
I managed to compile it successfully on linux (albeit quite a consequent download size due to the submodules), with a minor tweaks in CMakeLists.txt and FindTBB only (which I could point to you if you wish).
However, I think that if you could indeed release such binaries ( and maybe add a "smarter" argument parser? :) ), a whole bunch of people are probably going to usee your code!
Keep up the good work, I'll keep tuned for the CVPR !

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norgeotloic commented Nov 10, 2018

Hi there!

Just so you know, I have just been "releasing" the add-on and am starting to share it to "the world".

As you might know, it seems like a part of the Computer Graphics community is really craving for binary releases...

In a thread that I created to get feedback on my add-on, I am asking if someone has managed to get .exe files working to share them.
Do you feel comfortable with that request I am making, or would you prefer me to ask people to wait for you to release the binaries?

I'd of course prefer if I was able to provide links to YOUR "official" version of the software ;)

Have you got any thought on this topic?
Here is the thread on blenderartists.org :
https://blenderartists.org/t/bakemyscan-open-source-toolbox-for-asset-optimization

And great work with quadriflow, I'm sure you'll make hundreds of people really rally happy!

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norgeotloic commented Nov 12, 2018

Update:

I just wanted to let you know that someone has posted the .exe files on the thread, quite popular at the moment (yeah!) for my addon.

If you don't want them to be public, I'll try to ask for the links removal, as I am a strong believer that developers - especially young talented researchers as you are - who release codes under Open Source licenses must still remain in control of their original work, and be properly credited (I myself work in the academic research environment in France).

I would be happy to have a chat with you on this subject if you are open to it, and if you appreciate the project, I would also like to maybe organize a hangout with you? I would also like to provide interfaces to Manifold into BakeMyScan, and I have seen that you and your research group have worked on projects that could be very interesting for the blender community :)

Do not hesitate to give me your honest feedback!

https://blenderartists.org/t/bakemyscan-open-source-toolbox-for-asset-optimization/1133347/47 (link to the .exe post)

Regards,
Loïc.

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hjwdzh commented Nov 13, 2018

Loïc, thanks for helping me releasing the windows build. I will close this issue now:) Please feel free to reopen it if you have any questions.

@hjwdzh hjwdzh closed this Nov 13, 2018

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