git clone https://github.com/hlissner/doom-emacs ~/.emacs.d ~/.emacs.d/bin/doom quickstart
Doom supports Emacs 25.3 and newer, but Emacs 26.1+ is recommended. Doom works best on Linux & MacOS. Your mileage may vary on Windows.
Table of Contents
What is Doom Emacs
It is a story as old as time. A stubborn, shell-dwelling, and melodramatic vimmer -- envious of the features of modern text editors -- spirals into despair before succumbing to the dark side. This is his config.
Doom is a configuration for GNU Emacs. It can be used as framework for your own configuration, or as a resource for fellow Emacs enthusiasts who want to learn more about our favorite OS.
- Gotta go fast. Startup and runtime speed are priorities; many expensive, heavy-handed packages have been modified to allow lazy loading or exploit caching.
- Close to metal. There's less between you and vanilla Emacs, by design; that means less to grok. Modules should be syntactically sweet and backend logic explicit and abstraction-light.
- Assembly required. Doom trusts you, for better or worse. It inherits your shell configuration, warts et all. If your system is misconfigured, Doom is misconfigured.
- Opinionated, but not stubborn. Doom Emacs is a bundle of reasonable defaults and curated opinions, catered particularly to vimmers, but that's no reason you should be stuck with it. Use as little or as much of Doom as you like. Use it as a complete Emacs distribution, a baseline for your own, or anywhere in between.
- A fabulous, minimalistic interface and theme inspired by modern editors (particularly Atom and sublime text).
- A modular architecture for your Emacs configuration with sane defaults.
- A declarative package management system managed from the command line, which allows you to install packages from anywhere.
- A popup management system with customizable rules to dictate how temporary/disposable buffers are displayed.
- A vim-centric (and optional) experience with evil-mode, including ports of several popular vim plugins, C-x omnicompletion and a slew of custom ex commands.
- A Spacemacs-esque keybinding scheme, centered around leader and localleader prefix keys (SPC and SPCm, by default).
- Indentation detection and editorconfig integration. Let someone else argue about tabs vs spaces.
- Code completion for many languages, powered by company-mode (some may have external dependencies).
- Project-awareness powered by projectile, with tools and an API to navigate and manage projects, as well as project/framework-specific minor modes and snippets libraries (and the ability to define your own).
- Project search (and replace) utilities, powered by the_silver_searcher, ripgrep, git-grep and wgrep, with integration for ivy (the default) and helm.
- Isolated and persistent workspaces powered by persp-mode. Also substitutes as vim tabs.
- Inline/live code evaluation (using quickrun), with REPL support for a variety of languages.
- A jump-to-definition/references implementation for all languages that tries to "just work," resorting to mode-specific functionality, before falling back on dump-jump.
Encountered strange behavior or an error? Here are some things to try before you shoot off that bug report:
bin/doom refresh. This ensures Doom is properly set up and its autoloads files are up-to-date.
- If you have byte-compiled your config (with
bin/doom compile), see if
bin/doom cleanmakes the issue go away. Never debug issues with a byte-compiled config, it will make your job harder.
bin/doom doctorto detect common issues in your development environment.
- Search Doom's issue tracker for mention of any error messages you've received.
- Visit our FAQ to see if your issue is listed.
If all else fails, file that bug report! Please include the
behavior you've observed, the behavior you expected, and any error messages
or warnings logged to the *Messages* buffer (can be opened with SPC h
It's a great help if you included a backtrace with errors, i.e.
M-x toggle-debug-on-error then recreating the error(s).
We've also got a Discord server. Hop on! We can help!
Doom (and my Emacs work in general) is a labor of love and incurable madness, done on my spare time. If you'd like to support my work, I welcome contributions:
- I love pull requests and bug reports. Check out the Contributing Guidelines to find out how you can help out.
- I welcome Elisp pointers! Don't hesitate to tell me my Elisp-fu sucks (but please tell me why).
- Hop on our Discord server and say hi! Help others out, hang out or talk to me about Emacs, or gamedev, or programming, machine learning, physics, pixel art, anime, gaming -- anything you like. Nourish this lonely soul!
- If you'd like to support my work financially, consider buying me a drink through liberapay or paypal. Donations are a great help. My work here contends with studies, ventures in indie gamedev, and my freelance work.