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Sample-based audio player for iOS that uses OpenAL.
Objective-C C
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Demo.xcodeproj
Demo
SoundBankPlayer
Sounds
.gitignore
LICENSE.txt
README.md

README.md

SoundBankPlayer

This is a sample-based audio player that uses OpenAL. A "sound bank" can have multiple samples, each covering one or more notes. This allows you to implement a full instrument with only a few samples. It's like SoundFonts but simpler.

The sounds in this demo project were taken from Fluid R3 by Frank Wen, a freely distributable SoundFont.

Requires Xcode 4.3 or better.

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