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Avoid playing queue pollution with Sonos unjoin #22004

merged 1 commit into from Mar 13, 2019


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amelchio commented Mar 13, 2019


This is the same fix as in #21963, but for explicit sonos_unjoin service calls rather than the implicit unjoin that a sonos_restore service call can do. I missed this case because the affected method did not exist until the refactor in #21985.

Imagine three speakers in a group, ABC, playing the A queue. If we unjoin A, the remaining group BC will elect a new coordinator that must drop its own queue in order to not interrupt the playing A queue. If we then unjoin B, we have three separate speakers but at least one of them will have had its queue replaced.

In contrast, unjoining in the order B then C will make them each restore their own queues while A keeps playing. We now end up with three separate speakers that have maintained their original queues.

So it is better to unjoin coordinators last and that is what this PR does. Note, however, that this only helps if all speakers are unjoined by a single service call.


  • The code change is tested and works locally.
  • Local tests pass with tox.
  • There is no commented out code in this PR.

If user exposed functionality or configuration variables are added/changed:

If the code communicates with devices, web services, or third-party tools:

  • New dependencies have been added to the REQUIREMENTS variable (example).
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  • New or updated dependencies have been added to requirements_all.txt by running script/
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If the code does not interact with devices:

  • Tests have been added to verify that the new code works.

@wafflebot wafflebot bot added the in progress label Mar 13, 2019

@balloob balloob merged commit fe5e4b5 into home-assistant:dev Mar 13, 2019

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@wafflebot wafflebot bot removed the in progress label Mar 13, 2019

@balloob balloob referenced this pull request Mar 20, 2019


0.90.0 #22216

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