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Modular character rigging framework built on top of Fabric Engine.
Forked from coxevan/skonverter
Simple skin converter written for Autodesk Maya.
Forked from markj3d/Red9_StudioPack
Red9 StudioPack for Maya
Forked from cmcpasserby/MayaCharm
Maya intergration for PyCharm.
Forked from mottosso/Qt.py
Minimal Python 2 & 3 shim around all Qt bindings - PySide, PySide2, PyQt4 and PyQt5.