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main.js
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main.js
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const {
app,
BrowserWindow
} = require('electron');
const path = require('path');
const url = require('url');
function createWindow() {
// Create the browser window.
const win = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
nodeIntegration: true,
}
});
win.loadURL(url.format({
pathname: path.join(__dirname, 'electron-client/dist/electron-client/index.html'),
protocol: 'file:',
slashes: true,
}));
// Open the DevTools.
win.webContents.openDevTools();
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(createWindow);
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) {
createWindow();
}
});
// Launch child process to run the local server.
const {
fork
} = require('child_process');
const expressServerProcess = fork(path.join(__dirname, '/server/bin/www'));
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
expressServerProcess.kill();
app.quit();
}
});
app.on('quit', () => {
expressServerProcess.kill();
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.