Permalink
Browse files

Restore the vertexCount to 32-bit, needed in some tesselation situations

  • Loading branch information...
hrydgard committed Jun 26, 2018
1 parent ada31c7 commit 1517a93d0821b8334abd8be53d67b3c5b68ab264
Showing with 1 addition and 1 deletion.
  1. +1 −1 GPU/Common/DrawEngineCommon.h
@@ -137,9 +137,9 @@ class DrawEngineCommon {
struct DeferredDrawCall {
void *verts;
void *inds;
u32 vertexCount;
u8 indexType;
s8 prim;
u16 vertexCount;
u16 indexLowerBound;
u16 indexUpperBound;
UVScale uvScale;

0 comments on commit 1517a93

Please sign in to comment.