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SaveState: Fix stale state threshold.

Micro not milli...
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unknownbrackets committed Jul 5, 2018
1 parent 7f88688 commit 1d430ffac9be0859ed96df77b38188979657b925
Showing with 1 addition and 1 deletion.
  1. +1 −1 Core/SaveState.cpp
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@@ -243,7 +243,7 @@ namespace SaveState
static bool hasLoadedState = false;
static const int STALE_STATE_USES = 2;
// 4 hours of total gameplay since the virtual PSP started the game.
static const u64 STALE_STATE_TIME = 4 * 3600 * 1000;
static const u64 STALE_STATE_TIME = 4 * 3600 * 1000000ULL;
static int saveStateGeneration = 0;
static std::string saveStateInitialGitVersion = "";

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