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SDL: Allow toggling fullscreen for GLES2 on desktops.

Fixes #11627
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orbea committed Dec 3, 2018
1 parent 95ffa15 commit 2bbe0d7e65d2400815ed1624392157c5a1ea8026
Showing with 1 addition and 1 deletion.
  1. +1 −1 SDL/SDLMain.cpp
@@ -441,7 +441,7 @@ int main(int argc, char *argv[]) {
}
// If we're on mobile, don't try for windowed either.
#if defined(USING_GLES2) || defined(MOBILE_DEVICE)
#if defined(MOBILE_DEVICE)
mode |= SDL_WINDOW_FULLSCREEN;
#else
mode |= SDL_WINDOW_RESIZABLE;

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