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Merge pull request #11400 from unknownbrackets/ui-minor

UI: Fix occassional issue starting second game
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hrydgard committed Sep 18, 2018
2 parents 27ef79b + ed90ab4 commit 3f34c7a213b7cca2eac3af2e312944069145fddc
Showing with 3 additions and 0 deletions.
  1. +3 −0 UI/EmuScreen.cpp
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@@ -129,6 +129,9 @@ EmuScreen::EmuScreen(const std::string &filename)
frameStep_ = false;
lastNumFlips = gpuStats.numFlips;
startDumping = false;
// Make sure we don't leave it at powerdown after the last game.
if (coreState == CORE_POWERDOWN)
coreState = CORE_STEPPING;
OnDevMenu.Handle(this, &EmuScreen::OnDevTools);
}

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