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Fix linking issue in the UWP build (add camera files to project)

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hrydgard committed Feb 11, 2020
1 parent e8e49f9 commit b5f65c5643bd3c02119cddd816973a93a450e72e
Showing with 10 additions and 2 deletions.
  1. +3 −1 UWP/CoreUWP/CoreUWP.vcxproj
  2. +7 −1 UWP/CoreUWP/CoreUWP.vcxproj.filters
@@ -509,6 +509,7 @@
<ClInclude Include="..\..\Core\Host.h" />
<ClInclude Include="..\..\Core\HW\AsyncIOManager.h" />
<ClInclude Include="..\..\Core\HW\BufferQueue.h" />
<ClInclude Include="..\..\Core\HW\Camera.h" />
<ClInclude Include="..\..\Core\HW\MediaEngine.h" />
<ClInclude Include="..\..\Core\HW\MemoryStick.h" />
<ClInclude Include="..\..\Core\HW\MpegDemux.h" />
@@ -719,6 +720,7 @@
<ClCompile Include="..\..\Core\HLE\__sceAudio.cpp" />
<ClCompile Include="..\..\Core\Host.cpp" />
<ClCompile Include="..\..\Core\HW\AsyncIOManager.cpp" />
<ClCompile Include="..\..\Core\HW\Camera.cpp" />
<ClCompile Include="..\..\Core\HW\MediaEngine.cpp" />
<ClCompile Include="..\..\Core\HW\MemoryStick.cpp" />
<ClCompile Include="..\..\Core\HW\MpegDemux.cpp" />
@@ -945,4 +947,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
@@ -703,6 +703,9 @@
<ClCompile Include="..\..\Core\MIPS\ARM64\Arm64RegCacheFPU.cpp">
<Filter>MIPS\ARM64</Filter>
</ClCompile>
<ClCompile Include="..\..\Core\HW\Camera.cpp">
<Filter>HW</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="pch.h" />
@@ -1297,5 +1300,8 @@
<ClInclude Include="..\..\Core\MIPS\ARM64\Arm64RegCacheFPU.h">
<Filter>MIPS\ARM64</Filter>
</ClInclude>
<ClInclude Include="..\..\Core\HW\Camera.h">
<Filter>HW</Filter>
</ClInclude>
</ItemGroup>
</Project>
</Project>

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