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GE Record: After recording a frame, log the filename of the output file.

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hrydgard committed Dec 4, 2017
1 parent fc0f351 commit ca6865b323ab0d53bdd2c38a3918bedc89aac2b1
Showing with 3 additions and 0 deletions.
  1. +3 −0 GPU/Debugger/Record.cpp
@@ -382,6 +382,9 @@ static void WriteRecording() {
EmitDisplayBuf();
const std::string filename = GenRecordingFilename();
NOTICE_LOG(G3D, "Recording filename: %s", filename.c_str());
FILE *fp = File::OpenCFile(filename, "wb");
fwrite(HEADER, 8, 1, fp);
fwrite(&VERSION, sizeof(VERSION), 1, fp);

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