diff --git a/SDL/SDLMain.cpp b/SDL/SDLMain.cpp index cb3c51eee88e..e3fb221bd623 100644 --- a/SDL/SDLMain.cpp +++ b/SDL/SDLMain.cpp @@ -563,9 +563,9 @@ bool System_GetPropertyBool(SystemProperty prop) { #if PPSSPP_PLATFORM(SWITCH) case SYSPROP_HAS_TEXT_INPUT_DIALOG: return __nx_applet_type == AppletType_Application || __nx_applet_type != AppletType_SystemApplication; +#endif case SYSPROP_HAS_KEYBOARD: return true; -#endif case SYSPROP_APP_GOLD: #ifdef GOLD return true; diff --git a/UI/GameSettingsScreen.h b/UI/GameSettingsScreen.h index f7cdbef4d6af..6f956cfdb77e 100644 --- a/UI/GameSettingsScreen.h +++ b/UI/GameSettingsScreen.h @@ -44,6 +44,7 @@ class GameSettingsScreen : public TabbedUIDialogScreenWithGameBackground { void dialogFinished(const Screen *dialog, DialogResult result) override; void CreateTabs() override; + bool ShowSearchControls() const { return true; } private: void PreCreateViews() override;