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Commits on Jan 17, 2017
  1. Qt buildfix

    committed Jan 17, 2017
  2. UI: Fix scissor test issues introduced recently

    committed Jan 17, 2017
  3. Warning fixes

    committed Jan 17, 2017
  4. Merge pull request #9218 from hrydgard/fix-smallwindow

    Fix smallwindow mode
    committed on GitHub Jan 17, 2017
  5. Minor fix

    committed Jan 17, 2017
  6. Buildfixes

    committed Jan 17, 2017
  7. SmallWindow on Windows: Recreate fonts when DPI changes, fixing the w…

    …orst overlap issues.
    committed Jan 17, 2017
Commits on Jan 16, 2017
  1. Merge pull request #9216 from hrydgard/windows-dpi-fix

    Fix high-DPI rendering/input on Windows
    committed on GitHub Jan 16, 2017
  2. A max font-string texture width of 1024 is not enough pixels in 250% …

    …DPI...
    committed Jan 16, 2017
  3. Fix high-DPI rendering/input on Windows

    committed Jan 16, 2017
  4. Update lang submodule

    committed Jan 16, 2017
  5. Fix #9211 (Typo)

    committed Jan 16, 2017
Commits on Jan 10, 2017
  1. Merge pull request #9212 from LunaMoo/frame_profiler_buildfix

    Frame profiler buildfix.
    committed on GitHub Jan 10, 2017
Commits on Jan 9, 2017
  1. Fix profiler build.

    LunaMoo committed Jan 9, 2017
Commits on Jan 3, 2017
  1. Remove accidental hard dependency on d3d11. when it works, we'll load…

    … it dynamically. Fixes #9204
    committed Jan 3, 2017
Commits on Jan 1, 2017
  1. Merge pull request #9198 from sum2012/report

    Add report for scePowerSetBusClockFrequency
    sum2012 committed on GitHub Jan 1, 2017
  2. Add report for scePowerSetBusClockFrequency

    sum2012 committed Jan 1, 2017
Commits on Dec 30, 2016
  1. Merge pull request #9195 from sum2012/power-minor

    Fix scePowerSetClockFrequency
    committed on GitHub Dec 30, 2016
  2. Fix #9196 - bug with new audio interpolation when delay was bigger th…

    …an grainsize.
    committed Dec 30, 2016
Commits on Dec 29, 2016
  1. Fix scePowerSetClockFrequency

    sum2012 committed Dec 29, 2016
  2. Update glslang (see #9178)

    committed Dec 29, 2016
Commits on Dec 27, 2016
  1. Fix bug causing stack overflow in SasAudio, #9190. Move the mixbuffer…

    … off the stack for easier-to-diagnose error (this trashed the info I needed to debug pretty badly...)
    committed Dec 27, 2016
  2. Merge pull request #9187 from hrydgard/thin3d-rework

    Thin3d rework (more prep for D3D11).
    committed on GitHub Dec 27, 2016
  3. Buildfix

    committed Dec 27, 2016
  4. Minor cleanup in proAdhocServer.cpp

    committed Dec 27, 2016
  5. A bit more D3D11

    committed Dec 27, 2016
  6. Further buildfixes

    committed Dec 26, 2016
  7. Another non-Windows buildfix

    committed Dec 26, 2016
  8. Implement colormask

    committed Dec 26, 2016