Display List: 08F555A8 04060002 DRAW PRIM RECTANGLES: count= 2 vaddr= 08f55584 ======================================== Flags: Name Value Lighting enable 0 Light 0 enable 1 Light 1 enable 1 Light 2 enable 0 Light 3 enable 0 Clip enable 1 Cullface enable 0 Texture map enable 0 Fog enable 0 Dither enable 1 Alpha blend enable 1 Alpha test enable 1 Depth test enable 1 Stencil test enable 1 Antialias enable 0 Patch cull enable 0 Color test enable 0 Logic op enable 0 Depth write disable 0 ======================================== Lighting: Name Value Ambient color ffffff Ambient alpha 0000ff Material update ambient Material emissive 000000 Material ambient 000000 Material diffuse 000000 Material alpha 00005f Material specular 000000 Mat. specular coef 354.992188 Reverse normals 0 Shade model gouraud Light mode mixed color (disabled) Light type 0 type: directional, comp: diffuse + spec Light type 1 type: directional, comp: diffuse + spec Light type 2 type: directional, comp: diffuse (disabled) Light type 3 type: directional, comp: diffuse (disabled) Light pos 0 0.425560, -0.453369, 0.783157 Light pos 1 -0.425560, 0.453369, -0.783157 Light pos 2 -0.857010, 0.000000, -0.515274 (disabled) Light pos 3 -0.000005, 1.000000, 0.000008 (disabled) Light dir 0 0.000000, 0.000000, 0.000000 Light dir 1 0.000000, 0.000000, 0.000000 Light dir 2 0.000000, 0.000000, 0.000000 (disabled) Light dir 3 0.000000, 0.000000, 0.000000 (disabled) Light att 0 0.000000, 0.000000, 0.000000 Light att 1 0.000000, 0.000000, 0.000000 Light att 2 0.000000, 0.000000, 0.000000 (disabled) Light att 3 0.000000, 0.000000, 0.000000 (disabled) Lightspot coef 0 0.000000 Lightspot coef 1 0.000000 Lightspot coef 2 0.000000 (disabled) Lightspot coef 3 0.000000 (disabled) Light angle 0 0.000000 Light angle 1 0.000000 Light angle 2 0.000000 (disabled) Light angle 3 0.000000 (disabled) Light ambient 0 000000 Light diffuse 0 9ca2a0 Light specular 0 9ca2a0 Light ambient 1 000000 Light diffuse 1 090a0a Light specular 1 090a0a Light ambient 2 000000 (disabled) Light diffuse 2 000000 (disabled) Light specular 2 000000 (disabled) Light ambient 3 000000 (disabled) Light diffuse 3 000000 (disabled) Light specular 3 000000 (disabled) ======================================== Texture tab: Name Value Tex U scale 1.000000 (disabled) Tex V scale 1.000000 (disabled) Tex U offset 0.000000 (disabled) Tex V offset 0.000000 (disabled) Tex mapping mode gen: tex matrix, proj: normal (disabled) Tex shade srcs s: 2, t: 3 (disabled) Tex mode 1 levels (disabled) Tex format 5551 (disabled) Tex filtering min: linear, mipmap linear, mag: linear (disabled) Tex wrapping wrap s, wrap t (disabled) Tex level/bias f00000 (disabled) Tex lod slope 0.000000 (disabled) Tex func modulate, RGBA, color doubling (disabled) Tex env color 000000 (disabled) CLUT 09286950, w=10345 (disabled) CLUT format ABGR 8888 ind & ff (disabled) Texture L0 addr 040cc040, w=64 (disabled) Texture L1 addr 098c4460, w=64 (disabled) Texture L2 addr 041c07c0, w=32 (disabled) Texture L3 addr 00000000, w=0 (disabled) Texture L4 addr 00000000, w=0 (disabled) Texture L5 addr 00000000, w=0 (disabled) Texture L6 addr 00000000, w=0 (disabled) Texture L7 addr 00000000, w=0 (disabled) Texture L0 size 64x64 (disabled) Texture L1 size 64x64 (disabled) Texture L2 size 32x64 (disabled) Texture L3 size 1x1 (disabled) Texture L4 size 1x1 (disabled) Texture L5 size 1x1 (disabled) Texture L6 size 1x1 (disabled) Texture L7 size 1x1 (disabled) ====================== Settings tab: Name Value Clear mode 0 Framebuffer 00044000, w=512 Framebuffer format 5551 Depthbuffer 00088000, w=512 Vertex type through, s16 positions Offset addr 08000000 Vertex addr 08f55584 Index addr 00000000 Region 0,0 - 479,271 Scissor 0,0 - 480,272 Min Z 00ff00 Max Z 00ff80 Viewport Scale 63.999023, 55.499023, -63.968750 Viewport Offset 2223.937500, 2128.437500, 65344.000000 Offset 1808.000000x1912.000000 Cull mode front (CW) (disabled) Color test pass if (c & 000000) NEVER (000000 & 000000) (disabled) Alpha test pass if (a & ff) > (00 & ff) Stencil test pass if (00 & ff) ALWAYS (a & ff) Stencil test op fail=KEEP, pass/depthfail=KEEP, pass=KEEP Depth test pass if src >= dst Alpha blend mode add: src.a, 1.0 - src.a Blend color A 000000 Blend color B 000000 Logic Op clear (disabled) Fog 1 4171.125000 (disabled) Fog 2 0.000236 (disabled) Fog color f6d6de (disabled) RGB mask 000000 Stencil/alpha mask 000000 Morph Weight 0 0.000000 Morph Weight 1 0.533356 Morph Weight 2 0.466637 Morph Weight 3 0.000000 Morph Weight 4 0.000000 Morph Weight 5 0.000000 Morph Weight 6 0.000000 Morph Weight 7 0.000000 Patch division 001010 Patch primitive triangles Patch facing 000000 (disabled) Dither 0 001d0c Dither 1 00f3e2 Dither 2 000c1d Dither 3 00e2f3 Transfer src 00000000, w=0 Transfer src pos 0,0 Transfer dst 00000000, w=0 Transfer dst pos 0,0 Transfer size 0,0 ========================================== Vertices: X Y Z U V Color 6.000000 49.000000 0.997086 0.000000 0.000000 00000000 62.000000 89.000000 0.997086 0.000000 0.000000 00000000 ========================================== Matrices: Name 0 1 2 3 World 0 1.000000 0.000000 0.000000 0.000000 World 1 1.000000 0.000000 0.000000 0.000000 World 2 1.000000 0.000000 -0.040999 0.000000 View 0 -1.000000 0.000000 0.000000 0.000000 View 1 -0.949539 -0.313614 0.000000 -0.313614 View 2 0.949539 0.000000 0.000000 -0.152954 Proj 0 1.616180 0.000000 0.000000 0.000000 Proj 1 0.000000 -1.861420 0.000000 0.000000 Proj 2 -0.255775 -0.446350 -1.222198 -1.000000 Proj 3 0.000000 0.000000 -0.067980 0.000000 Texgen 0 1.000000 0.000000 0.000000 0.000000 Texgen 1 1.000000 0.000000 0.000000 0.000000 Texgen 2 1.000000 0.000000 0.000000 0.000000 Bone #0 row 0 0.991699 -0.120770 -0.039728 0.122568 Bone #0 row 1 0.991211 0.045992 0.033862 -0.050447 Bone #0 row 2 0.998123 35.576172 -124.642578 16.867188 Bone #1 row 0 0.971054 -0.210938 -0.110474 0.218987 Bone #1 row 1 0.973282 0.066383 0.093565 -0.088619 Bone #1 row 2 0.991623 27.480469 -127.814453 12.098877 Bone #2 row 0 0.244610 -0.969116 -0.027452 0.965744 Bone #2 row 1 0.246067 -0.081022 0.085302 -0.006650 Bone #2 row 2 0.996307 -62.851563 -103.916016 27.290527 Bone #3 row 0 0.244610 -0.969116 -0.027452 0.965744 Bone #3 row 1 0.246067 -0.081022 0.085302 -0.006650 Bone #3 row 2 0.996307 -62.851563 -103.916016 27.290527 Bone #4 row 0 0.971054 -0.210938 -0.110474 0.218987 Bone #4 row 1 0.973282 0.066383 0.093565 -0.088619 Bone #4 row 2 0.991623 27.480469 -127.814453 12.098877 Bone #5 row 0 0.971054 -0.210938 -0.110474 0.218987 Bone #5 row 1 0.973282 0.066383 0.093565 -0.088619 Bone #5 row 2 0.991623 27.480469 -127.814453 12.098877 Bone #6 row 0 0.244610 -0.969116 -0.027452 0.965744 Bone #6 row 1 0.246067 -0.081022 0.085302 -0.006650 Bone #6 row 2 0.996307 -62.851563 -103.916016 27.290527 Bone #7 row 0 0.000000 0.000000 0.000000 0.000000 Bone #7 row 1 0.000000 0.000000 0.000000 0.000000 Bone #7 row 2 0.000000 0.000000 0.000000 0.000000 ========================================== Lists: Start PC PC Stall State Started Interrupted 0x08B51100 0x08F555A8 0x08B5115C Running Yes No