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For whatever reason, it really doesn't work for me, while all three other backends work perfectly. So let's just hide it.

You can still enable it through the ini file for debugging purposes, but other than that there's really not much point as these machines have great Vulkan drivers and D3D11 and OpenGL work well too.

For whatever reason, it really doesn't work for me, while all three other
backends work perfectly. So let's just hide it.

You can still enable it through the ini file for debugging purposes.
@hrydgard hrydgard added the D3D9 (removed) Direct3D 9 (this backend is now removed, from the 1.20 release cycle) label Dec 11, 2022
@hrydgard hrydgard added this to the v1.14.0 milestone Dec 11, 2022
@hrydgard hrydgard changed the title Hides the D3D9 option on Intel Xe graphics. Hide the D3D9 option on Intel Xe graphics. Dec 11, 2022
@unknownbrackets unknownbrackets merged commit 10b39b9 into master Dec 11, 2022
@unknownbrackets unknownbrackets deleted the hide-d3d9-on-xe-graphics branch December 11, 2022 20:15
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D3D9 (removed) Direct3D 9 (this backend is now removed, from the 1.20 release cycle)

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