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Branch: master
Commits on Jul 24, 2018
  1. Updated engine

    hsandt committed Jul 24, 2018
  2. [BUILD] Copy engine resources

    hsandt committed Feb 7, 2018
    [BUILD] Install g++6 on Linux to support C++17
Commits on Dec 17, 2017
Commits on Dec 8, 2017
  1. (WIP) [BUILD] Refactoring CMakeLists with BLOB_RECURSE and resource c…

    hsandt committed Dec 8, 2017
    …opy function. Prepared premake5
Commits on Dec 7, 2017
  1. [CHARACTER] Added (Player)DynamicCharacter(Motor) which uses Rigidbod…

    hsandt committed Dec 7, 2017
    …y velocity for dynamic motion
    
    [GIT] Removed output files to ignore
Commits on Dec 6, 2017
Commits on Oct 15, 2017
Commits on Oct 14, 2017
  1. [TRANSFORM] Updated to new API

    hsandt committed Oct 14, 2017
Commits on Sep 28, 2017
Commits on Sep 24, 2017
Commits on Sep 21, 2017
  1. [MAIN] Don't catch exceptions anymore for easier debugging

    hsandt committed Sep 21, 2017
    [FIX] Fixed double delete between PlayerCharacter and Character
Commits on Sep 3, 2017
  1. [ENGINE] Upgraded with Box2D

    hsandt committed Sep 3, 2017
    [COMPONENT] Moving component creation for custom objects to init(), trying to fix SIGSEGV on invalid actor creation (WIP)
Commits on Aug 24, 2017
Commits on Aug 20, 2017
Commits on Aug 11, 2017
Commits on Jul 16, 2017
Commits on Apr 16, 2017
  1. [CMAKE] Added library linking for OS X with GLEW 64-bit and GLFW (WIP…

    hsandt committed Apr 16, 2017
    …, still using system libraries in priority)
Commits on Apr 13, 2017
Commits on Apr 12, 2017
Commits on Apr 11, 2017
  1. CDE-5 Module initialization

    hsandt committed Apr 11, 2017
Commits on Feb 28, 2017
  1. [LOG] Updated to new API

    hsandt committed Feb 28, 2017
    [RENDER] Removed redundant shader loading
Commits on Feb 13, 2017
Commits on Feb 12, 2017
Commits on Feb 5, 2017
Commits on Jan 28, 2017
Commits on Sep 24, 2016
Commits on Sep 20, 2016
  1. Merge remote-tracking branch 'origin/feature/engine-opengl' into refa…

    hsandt committed Sep 20, 2016
    …ctor
    
    # Conflicts:
    #	.gitignore
    #	Stealth.sublime-project
    #	Stealth/CMakeLists.txt
    #	Stealth/engine
    #	Stealth/game/include/Guard.h
    #	Stealth/game/include/SdlApplication.h
    #	Stealth/game/include/Spy.h
    #	Stealth/game/src/application/GameApplication.cpp
    #	Stealth/game/src/application/GameApplication.h
    #	Stealth/game/src/application/SdlApplication.cpp
    #	Stealth/game/src/entity/Guard.cpp
    #	Stealth/game/src/entity/Spy.cpp
    #	Stealth/game/src/main.cpp
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