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[gles] fixed only enable testpattern for the GL implementation. This …

…is the only one where it is implemented. fixes #13418
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1 parent a097199 commit f975a14397a9dbfabd6f0d444e3d240043ca3795 @huceke committed Oct 16, 2012
Showing with 1 addition and 1 deletion.
  1. +1 −1 xbmc/settings/GUISettings.cpp
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2 xbmc/settings/GUISettings.cpp
@@ -445,7 +445,7 @@ void CGUISettings::Initialize()
AddInt(vs, "videoscreen.vsync", 13105, DEFAULT_VSYNC, vsync, SPIN_CONTROL_TEXT);
AddString(vs, "videoscreen.guicalibration",214,"", BUTTON_CONTROL_STANDARD);
-#ifndef HAS_DX
+#if defined(HAS_GL)
// Todo: Implement test pattern for DX
AddString(vs, "videoscreen.testpattern",226,"", BUTTON_CONTROL_STANDARD);
#endif

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