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Commits on Oct 25, 2012
  1. Attack skill refactored

    committed
  2. Attack skill bound to "A" key

    committed
  3. component loader refactored

    committed
  4. Clean & Refactor things

    committed
Commits on Oct 21, 2012
  1. update pig life

    committed
  2. Attack component created

    committed
  3. Blood component created

    committed
  4. Box2D added

    committed
Commits on Oct 20, 2012
  1. Click Event initialized

    committed
  2. Shoot Where I point initialized

    committed
  3. css bug fixed

    committed
  4. PlayerMove Component created

    committed
  5. battle field components created

    committed
  6. assets bug fixed

    committed
  7. components restructuration

    committed
  8. wires component created

    committed
  9. bullet component refactor

    committed
  10. out of bounds util added

    committed
  11. Cooldown component created

    committed
  12. Some components added

    committed
  13. layouts refactored

    committed
  14. wolf component created

    committed
Commits on Oct 19, 2012
  1. battle field created

    committed
  2. Update README.md

    committed
  3. Major refactor

    committed
  4. scene loading refactored

    committed
  5. new way to add scenes added

    committed
  6. rm c9

    committed
  7. App structure cleaned

    committed
  8. remove useless requires

    committed
  9. level list refactored

    committed
  10. Assets pipeline refactored

    committed
Commits on Oct 18, 2012
  1. Update README.md

    committed
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