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Fix a pretty significant bug in controls

Forgot to listen for "keyup" on the arrow keys,
hence people were having trouble with moving around
at all!
latest commit 037565beff
Hugh Kennedy authored
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audio
vendor sounds
.gitignore publishable
README.md Update README.md
camera.js first commit
chaser.js protective chasers
chaser.png a title, and chasers
collectable.js
dark.png first commit
entity.js more updates
glow.png more changes
helpers.js first commit
hub.js almost done...
index.html analytics
ludum.js Fixing some compatabality errors...
manager.js more changes
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nag.js a title, and chasers
package.json publishable
player.js Fix a pretty significant bug in controls
player.png more changes
player_action.png more updates
pointer.js "playable"
pointer.png first commit
ring.png more updates
score.ejs tweak
scores-title.png fully functioning
screenshot.png README.md
sky.js default sky color
sky.png update sky
smallpointer.png more changes
square.png
title.png a title, and chasers
wasd.png almost done...

README.md

ludum-dare-26

This is my submission for Ludum Dare #26, with the theme minimalism. The game's called grow. I'll leave you to work out the rest.

You can play it here. Currently only been tested on Chrome, but I will be making sure it works at least on Firefox.

If you like the game, don't forget to vote :)

grow

Running Locally

git clone git@github.com:hughsk/ludum-dare-26.git
cd ludum-dare-26
npm install
npm start
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