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Fix a pretty significant bug in controls

Forgot to listen for "keyup" on the arrow keys,
hence people were having trouble with moving around
at all!
latest commit 037565beff
Hugh Kennedy authored
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vendor sounds
.gitignore publishable Update
camera.js first commit
chaser.js protective chasers
chaser.png a title, and chasers
dark.png first commit
entity.js more updates
glow.png more changes
helpers.js first commit
hub.js almost done...
index.html analytics
ludum.js Fixing some compatabality errors...
manager.js more changes
n1.png almost done...
n2.png almost done...
n3.png almost done...
n4.png almost done...
n5.png almost done...
n6.png almost done...
n7.png almost done...
n8.png almost done...
n9.png almost done...
nag.js a title, and chasers
package.json publishable
player.js Fix a pretty significant bug in controls
player.png more changes
player_action.png more updates
pointer.js "playable"
pointer.png first commit
ring.png more updates
score.ejs tweak
scores-title.png fully functioning
sky.js default sky color
sky.png update sky
smallpointer.png more changes
title.png a title, and chasers
wasd.png almost done...


This is my submission for Ludum Dare #26, with the theme minimalism. The game's called grow. I'll leave you to work out the rest.

You can play it here. Currently only been tested on Chrome, but I will be making sure it works at least on Firefox.

If you like the game, don't forget to vote :)


Running Locally

git clone
cd ludum-dare-26
npm install
npm start
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