INFO: job system running on 7 worker threads INFO: Init Gfx System INFO: resource path: c:/Users/tc/Programming/Games/Toy/mud/data/ INFO: resource path: c:/Users/tc/Programming/Games/Toy/mud/data/examples/03_materials/ INFO: Creating GLFW context. GLFW version 3.3 ERROR: GLFW 65546: Cannot make current with a window that has no OpenGL or OpenGL ES context ERROR: GLFW 65538: Cannot set swap interval without a current OpenGL or OpenGL ES context GfxSystem: Native Handle = 00000000000B09F0 GfxSystem: bgfx::init INFO: Loaded image c:/Users/tc/Programming/Games/Toy/mud/data/textures/white.png of size 4 B in memory INFO: Loaded image c:/Users/tc/Programming/Games/Toy/mud/data/textures/black.png of size 4 B in memory INFO: Loaded image c:/Users/tc/Programming/Games/Toy/mud/data/textures/normal.png of size 4 B in memory INFO: Initializing UiWindow: resource path c:/Users/tc/Programming/Games/Toy/mud/data/ INFO: Loading Images in path c:/Users/tc/Programming/Games/Toy/mud/data/interface/uisprites/ INFO: UiWindow :: resize 1600, 900 WARNING: style TypeLabel not found WARNING: style TypeLabel not found WARNING: style Tree not found WARNING: style Dockbox not found WARNING: style Section not found WARNING: style Dockbox not found INFO: Compiling Shader : c:/Users/tc/Programming/Games/Toy/mud/data/shaders/particle_vs.sc INFO: Defines : INFO: Compiling Shader : c:/Users/tc/Programming/Games/Toy/mud/data/shaders/particle_fs.sc INFO: Defines : INFO: loading program particle_v0 with options INFO: loaded program c:/Users/tc/Programming/Games/Toy/mud/data//shaders/compiled/particle_v0 id 13 INFO: Loaded image c:/Users/tc/Programming/Games/Toy/mud/data/textures/radiance/tiber_1_1k.hdr of size 8.00 MB in memory INFO: Loaded image c:/Users/tc/Programming/Games/Toy/mud/data/examples/03_materials/textures/PavingStones11/PavingStones11_col.jpg of size 3.00 MB in memory INFO: Loaded image c:/Users/tc/Programming/Games/Toy/mud/data/examples/03_materials/textures/PavingStones11/PavingStones11_nrm.jpg of size 3.00 MB in memory INFO: Loaded image c:/Users/tc/Programming/Games/Toy/mud/data/examples/03_materials/textures/PavingStones11/PavingStones11_rgh.jpg of size 1024.0 kB in memory INFO: Loaded image c:/Users/tc/Programming/Games/Toy/mud/data/examples/03_materials/textures/PavingStones11/PavingStones11_AO.jpg of size 1024.0 kB in memory INFO: Loaded image c:/Users/tc/Programming/Games/Toy/mud/data/examples/03_materials/textures/PavingStones11/PavingStones11_disp.jpg of size 1024.0 kB in memory INFO: Loaded image c:/Users/tc/Programming/Games/Toy/mud/data/examples/03_materials/textures/MetalPlates02/MetalPlates02_col.jpg of size 3.00 MB in memory INFO: Loaded image c:/Users/tc/Programming/Games/Toy/mud/data/examples/03_materials/textures/MetalPlates02/MetalPlates02_nrm.jpg of size 3.00 MB in memory INFO: Loaded image c:/Users/tc/Programming/Games/Toy/mud/data/examples/03_materials/textures/MetalPlates02/MetalPlates02_rgh.jpg of size 1024.0 kB in memory INFO: Loaded image c:/Users/tc/Programming/Games/Toy/mud/data/examples/03_materials/textures/MetalPlates02/MetalPlates02_disp.jpg of size 1024.0 kB in memory INFO: Loaded image c:/Users/tc/Programming/Games/Toy/mud/data/examples/03_materials/textures/MetalPlates02/MetalPlates02_met.jpg of size 1024.0 kB in memory INFO: Loaded image c:/Users/tc/Programming/Games/Toy/mud/data/examples/03_materials/textures/PavingStones08/PavingStones08_col.jpg of size 3.00 MB in memory INFO: Loaded image c:/Users/tc/Programming/Games/Toy/mud/data/examples/03_materials/textures/PavingStones08/PavingStones08_nrm.jpg of size 3.00 MB in memory INFO: Loaded image c:/Users/tc/Programming/Games/Toy/mud/data/examples/03_materials/textures/PavingStones08/PavingStones08_rgh.jpg of size 3.00 MB in memory INFO: Loaded image c:/Users/tc/Programming/Games/Toy/mud/data/examples/03_materials/textures/PavingStones08/PavingStones08_AO.jpg of size 3.00 MB in memory INFO: Loaded image c:/Users/tc/Programming/Games/Toy/mud/data/examples/03_materials/textures/PavingStones08/PavingStones08_disp.jpg of size 3.00 MB in memory INFO: Compiling Shader : c:/Users/tc/Programming/Games/Toy/mud/data/shaders/depth_vs.sc INFO: Defines : INFO: Compiling Shader : c:/Users/tc/Programming/Games/Toy/mud/data/shaders/depth_fs.sc INFO: Defines : INFO: loading program depth_v0 with options INFO: loaded program c:/Users/tc/Programming/Games/Toy/mud/data//shaders/compiled/depth_v0 id 14 INFO: Compiling Shader : c:/Users/tc/Programming/Games/Toy/mud/data/shaders/pbr/pbr_vs.sc INFO: Defines : DIRECT_LIGHT;CSM_SHADOW;CSM_NUM_CASCADES=4;CSM_PCF_LEVEL=2;MAX_LIGHTS=64;MAX_SHADOWS=32;MAX_DIRECT_LIGHTS=1; INFO: Compiling Shader : c:/Users/tc/Programming/Games/Toy/mud/data/shaders/pbr/pbr_fs.sc INFO: Defines : DIRECT_LIGHT;CSM_SHADOW;CSM_NUM_CASCADES=4;CSM_PCF_LEVEL=2;MAX_LIGHTS=64;MAX_SHADOWS=32;MAX_DIRECT_LIGHTS=1; INFO: loading program pbr/pbr_v2216203517952 with options DIRECT_LIGHT;CSM_SHADOW;CSM_NUM_CASCADES=4;CSM_PCF_LEVEL=2;MAX_LIGHTS=64;MAX_SHADOWS=32;MAX_DIRECT_LIGHTS=1; INFO: loaded program c:/Users/tc/Programming/Games/Toy/mud/data//shaders/compiled/pbr/pbr_v2216203517952 id 15 INFO: Compiling Shader : c:/Users/tc/Programming/Games/Toy/mud/data/shaders/pbr/pbr_vs.sc INFO: Defines : NORMAL_MAP;AMBIENT_OCCLUSION;DEPTH_MAPPING;DEEP_PARALLAX;DIRECT_LIGHT;CSM_SHADOW;CSM_NUM_CASCADES=4;CSM_PCF_LEVEL=2;MAX_LIGHTS=64;MAX_SHADOWS=32;MAX_DIRECT_LIGHTS=1; INFO: Compiling Shader : c:/Users/tc/Programming/Games/Toy/mud/data/shaders/pbr/pbr_fs.sc INFO: Defines : NORMAL_MAP;AMBIENT_OCCLUSION;DEPTH_MAPPING;DEEP_PARALLAX;DIRECT_LIGHT;CSM_SHADOW;CSM_NUM_CASCADES=4;CSM_PCF_LEVEL=2;MAX_LIGHTS=64;MAX_SHADOWS=32;MAX_DIRECT_LIGHTS=1; INFO: loading program pbr/pbr_v2216203525248 with options NORMAL_MAP;AMBIENT_OCCLUSION;DEPTH_MAPPING;DEEP_PARALLAX;DIRECT_LIGHT;CSM_SHADOW;CSM_NUM_CASCADES=4;CSM_PCF_LEVEL=2;MAX_LIGHTS=64;MAX_SHADOWS=32;MAX_DIRECT_LIGHTS=1; INFO: loaded program c:/Users/tc/Programming/Games/Toy/mud/data//shaders/compiled/pbr/pbr_v2216203525248 id 16 INFO: Compiling Shader : c:/Users/tc/Programming/Games/Toy/mud/data/shaders/pbr/pbr_vs.sc INFO: Defines : NORMAL_MAP;DEPTH_MAPPING;DIRECT_LIGHT;CSM_SHADOW;CSM_NUM_CASCADES=4;CSM_PCF_LEVEL=2;MAX_LIGHTS=64;MAX_SHADOWS=32;MAX_DIRECT_LIGHTS=1; INFO: Compiling Shader : c:/Users/tc/Programming/Games/Toy/mud/data/shaders/pbr/pbr_fs.sc INFO: Defines : NORMAL_MAP;DEPTH_MAPPING;DIRECT_LIGHT;CSM_SHADOW;CSM_NUM_CASCADES=4;CSM_PCF_LEVEL=2;MAX_LIGHTS=64;MAX_SHADOWS=32;MAX_DIRECT_LIGHTS=1; INFO: loading program pbr/pbr_v2216203520128 with options NORMAL_MAP;DEPTH_MAPPING;DIRECT_LIGHT;CSM_SHADOW;CSM_NUM_CASCADES=4;CSM_PCF_LEVEL=2;MAX_LIGHTS=64;MAX_SHADOWS=32;MAX_DIRECT_LIGHTS=1; INFO: loaded program c:/Users/tc/Programming/Games/Toy/mud/data//shaders/compiled/pbr/pbr_v2216203520128 id 17 INFO: Compiling Shader : c:/Users/tc/Programming/Games/Toy/mud/data/shaders/filter/copy_vs.sc INFO: Defines : INFO: Compiling Shader : c:/Users/tc/Programming/Games/Toy/mud/data/shaders/filter/copy_fs.sc INFO: Defines : INFO: loading program filter/copy_v0 with options INFO: loaded program c:/Users/tc/Programming/Games/Toy/mud/data//shaders/compiled/filter/copy_v0 id 18 INFO: Compiling Shader : c:/Users/tc/Programming/Games/Toy/mud/data/shaders/filter/prefilter_envmap_vs.sc INFO: Defines : INFO: Compiling Shader : c:/Users/tc/Programming/Games/Toy/mud/data/shaders/filter/prefilter_envmap_fs.sc INFO: Defines : INFO: loading program filter/prefilter_envmap_v0 with options INFO: loaded program c:/Users/tc/Programming/Games/Toy/mud/data//shaders/compiled/filter/prefilter_envmap_v0 id 19