diff --git a/CHANGELOGS b/CHANGELOGS index 62150e40..a22e4da0 100644 --- a/CHANGELOGS +++ b/CHANGELOGS @@ -1,4 +1,9 @@ -Feb 21, 2023: +1.0.0-rc.8 (TBD): + +- Fix color and texture of mirrored parts +- Fix color of seam triangles + +1.0.0-rc.7 (Feb 21, 2023): - Add support to select two images and auto combine as background image - Simplify shaders @@ -9,7 +14,7 @@ Feb 21, 2023: - Replace CGAL mesh library with built-in boolean algorithm - Remove Rig and Motion -Apr 12, 2020: +1.0.0-rc.6 (Apr 12, 2020): - Fix crash after remesh - Fix remesh memory leak @@ -22,7 +27,7 @@ Apr 12, 2020: - Optimize nodes deletion - Remove Mark Pen -Apr 9, 2020: +1.0.0-rc.5 (Apr 9, 2020): - Add preference: Toon Shader - Add menu: Export as Image @@ -33,13 +38,13 @@ Apr 9, 2020: - Show edge direction on canvas - Add example model: Backpacker -Mar 20, 2020: +1.0.0-rc.3 (Mar 20, 2020): - Fix negative skinning weight - Fix IBL shader - Add win32 release -Mar 1, 2020: +1.0.0-rc.1 (Mar 1, 2020): - Add shortcuts for menu items - Preserve window size between runs @@ -53,20 +58,20 @@ Mar 1, 2020: - Add texture size preference setting - Add example model: Cat -Dec 25, 2019: +1.0.0-beta.29 (Dec 25, 2019): - Add marker pen: A new way of modeling from contour - Fix crash when nodes are extremely small - Fix shader for core profile -Dec 15, 2019: +1.0.0-beta.28 (Dec 15, 2019): - Add new generated mesh type: Grid mesh - Include non-manifold geometry in result - Fix smooth angle - Fix preview model zoom scale -Nov 8, 2019: +1.0.0-beta.27 (Nov 8, 2019): - Fix normal map generation - Fix transparency and solubility setting for texture generation @@ -76,7 +81,7 @@ Nov 8, 2019: - Add countershading setting for texture generation - Update built-in example models -Nov 3, 2019: +1.0.0-beta.26 (Nov 3, 2019): - Fix undo for part tree widget - Add experiment auto colorizing (Thanks @enzyme69) @@ -87,7 +92,7 @@ Nov 3, 2019: - Remove built-in example model: Bob - Add built-in example model: Giraffe -Oct 20, 2019: +1.0.0-beta.25 (Oct 20, 2019): - Add shortcuts key F: bring part widget of hovered part to visible area - Add shortcut key C: toggle chamfer state @@ -98,14 +103,14 @@ Oct 20, 2019: - Add one tool button to toggle viewport rotation - Increase the icon size of mini buttons -Oct 6, 2019: +1.0.0-beta.24 (Oct 6, 2019): - Support part color copy and paste - Add auto ragdoll animation, powered by bullet3 - Fix texture generation - Fix optimized compiling options for windows -Aug 19, 2019: +1.0.0-beta.23 (Aug 19, 2019): - Fix rig bone name issue because of translation - Update application logo @@ -116,7 +121,7 @@ Aug 19, 2019: - Remove drag mode icon - Add hollow modifier -Jul 28, 2019: +1.0.0-beta.22 (Jul 28, 2019): - Improve intermediate nodes generation - Add JavaScript language support for procedural nodes generation @@ -127,7 +132,7 @@ Jul 28, 2019: - Fix inconsistent base normal when shape is too straight - Add procedural tree example model -Jul 11, 2019: +1.0.0-beta.21 (Jul 11, 2019): - Fix build for Raspberry Pi 3 Model B+ - Fix cut face direction for intermediate nodes @@ -135,13 +140,13 @@ Jul 11, 2019: - Sort cut face list by x position - Support customizing cut face per each node -Jul 7, 2019: +1.0.0-beta.20 (Jul 7, 2019): - Support language: Simplified Chinese - Fix crash on cut face nodes ordering - Improve quality of mesh generation -Jun 26, 2019: +1.0.0-beta.19 (Jun 26, 2019): - Improve Pose Editor UI - Add new pose setting: yTranslationScale @@ -151,7 +156,7 @@ Jun 26, 2019: - Disable three nodes branch by default, could be enabled from preferences window - Make flat shading as default -Jun 13, 2019: +1.0.0-beta.18 (Jun 13, 2019): - Add preferences settings, including flat shading, default color, and default combine mode - Fix user defined cut face flipped normal issues @@ -162,7 +167,7 @@ Jun 13, 2019: - Add more built-in example models - Change application logo -May 26, 2019: +1.0.0-beta.17 (May 26, 2019): - Remote IO Protocol - Uncombined Mode @@ -171,7 +176,7 @@ May 26, 2019: - Color Solubility - Crash Fix -Mar 10, 2019: +1.0.0-beta.16 (Mar 10, 2019): - Support onion skinning in pose editor - Upgrade CGAL version from 4.11.1 to 4.13 @@ -181,7 +186,7 @@ Mar 10, 2019: - Remove cut face customization - Make chamfer tool as a separate mini button -Feb 28, 2019: +1.0.0-beta.15 (Feb 28, 2019): - Improved mesh quality: more quads with even edge size - Remesh seams as better as possible and keep mesh manifold @@ -192,7 +197,7 @@ Feb 28, 2019: - Removed global rotation buttons - Removed rust language dependency: reimplemented mesh generator in C++ -Dec 1, 2018: +1.0.0-beta.3 (Dec 1, 2018): - Combinable Bmesh Modeling - Auto UV Unwrapping