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Hybrasyl Server 0.5.6 #86

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baughj commented Aug 23, 2017

Server 0.5.6

  • Hybrasyl now uses the .NET standard library.
  • NPCs now support learning / forgetting spells and skills (training).
  • Fix extant problem with certain warp / worldwarps.
  • Fix severe problem with disconnects and packet throttling.

This is pending testing in staging to verify the disconnect issue has been fixed.

norrismiv and others added some commits Dec 22, 2016

proper intent handling. castables now function correctly based on def…
…ined intents.

added handling for missing target animations.
Merge pull request #76 from norrismiv/develop
proper intent handling. 

castables now function correctly based on defined intents.

added handling for missing target animations.

norrismiv and others added some commits Sep 6, 2017

Add ControlService webapi calls (#92)
* Add in controlservice.

* additional web api calls
fix typing (#93)
* fix typing caused by breakpoint
Fixes for basic AI. Thread congestion issues resolved. Added ability …
…to switch to hostile on receiving damage. Corrected issue with OnDeath if gold = 0.
Throttle reimplementation (#95)
* Completely reimplement throttling.

* Clean up references to squelch, which will be completely redone as
well.

* Clean up commented stuff that needed cleaning.

* make new interfaces and allow for other types of throttling; make packet-specific throttling naming obvious

* use DateTime for throttling
fix redirects. there is approximately a 1-2s delay from when it says …
…you can now exit the game to when the redirect fires.
fix redirects. there is approximately a 1-2s delay from when it says …
…you can now exit the game to when the redirect fires. (#97)
Update README.md (#100) (#101)
Update README to indicate SDK is no longer a thing, at least for server.
Update README.md
remove appveyor build status since we aren't using appveyor anymore
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baughj commented Sep 13, 2017

This will be closed for now and we'll reopen for 0.6.0.

@baughj baughj closed this Sep 13, 2017

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