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various readme.md for easier navigation

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hypersurge committed Jun 1, 2015
1 parent dc6f51b commit 937a14c4a5ccd703950ba08686bf2b7ce86aeca4
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@@ -3,3 +3,5 @@
/demos/openfl/export
/demos/createjs/bin/game.js
/demos/createjs/bin/manifest.appcache
+/samples/createJsBumblebee/bin/game.js
+/samples/createJsBumblebee/bin/manifest.appcache
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+# Demo Suite for awe6 CreateJS Driver #
+
+To build load "awe6Createjs.hxproj" & compile in [FlashDevelop](http://flashdevelop.org) or run the following at a command prompt:
+
+```
+haxe -main Main -cp src -cp ..\..\lib -lib createjs -D awe6DriverRemap --macro awe6.core.Macros.setDriverRemap('awe6.core.drivers.createjs') -resource bin/assets/__config.xml@config -dce full -js bin/game.js
+```
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+# Demo Suite for awe6 OpenFL Driver #
+
+To build load "awe6Openfl.hxproj" & compile in [FlashDevelop](http://flashdevelop.org) or run the following at a command prompt:
+
+## Flash ##
+```
+openfl test flash
+```
+
+## HTML5 ##
+```
+openfl test html5
+```
+
+## Neko ##
+```
+openfl test neko
+```
+
+## Windows ##
+```
+openfl test windows
+```
+
+## Mac ##
+```
+openfl test mac
+```
+
+## Android ##
+```
+openfl test android
+```
+
+## iOS ##
+```
+openfl test ios
+```
+
+More OpenFL commands can be seen on [this page](http://www.openfl.org/documentation/command-line-tools/basic-commands/).
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+# Demo Suite for awe6 SWF Driver #
+
+To build load "awe6Swf.hxproj" & compile in [FlashDevelop](http://flashdevelop.org) or run the following at a command prompt:
+
+```
+scripts\prebuild.bat
+haxe -main Main -cp src -cp ..\..\lib -swf-lib assets\preloader.swf -swf-header 600:400:30:FFFFFF -swf bin/game.swf
+```
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cd scripts
if exist ..\bin rmdir ..\bin /s /q
call assets.bat
+cd ..
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+# awe6 Samples #
+
+* BumbleeBee (CreateJS)
+* More Soon
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+# awe6 sample: BumbleBee for CreateJS #
+
+A simple game to show:
+
+* Parallax scrolling
+* Keyboard & touchpad input
+* Music loops
+* Multiple Scenes
+* Entity Agendas
+
+## Credits ##
+
+* Original source: [valerie.elimak](http://workshops.elimak.com/awe6june12/bumblebee/)
+* Design: [Loes Vrielink based in Amsterdam](http://herculoes.com/)
+* CreateJS port: [hypersurge](http://hypersurge.com)
+
+## Instructions ##
+
+To build load "bumblebee.hxproj" & compile in [FlashDevelop](http://flashdevelop.org) or run the following at a command prompt:
+
+```
+haxe -main Main -cp src -lib awe6 -lib createjs -D awe6DriverRemap --macro awe6.core.Macros.setDriverRemap('awe6.core.drivers.createjs') -resource bin/assets/__config.xml@config -dce full -js bin/game.js
+```
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+package ;
+import awe6.core.Context;
+import bumblebee.Factory;
+import createjs.easeljs.Stage;
+import haxe.Resource;
+import js.Browser;
+
+/**
+ * ...
+ * @author valerie.elimak - blog.elimak.com
+ */
+
+class Main
+{
+ static function main()
+ {
+ #if debug
+ var l_isDebug:Bool = true;
+ #else
+ var l_isDebug:Bool = false;
+ #end
+ var l_stage = new Stage( cast Browser.document.getElementById( "gameCanvas" ) );
+ var l_context = new Context();
+ l_stage.addChild( l_context );
+ var l_factory = new Factory( l_context, l_isDebug, Resource.getString( "config" ) );
+ }
+
+ public function new()
+ {
+ // needed for good form
+ }
+
+}

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