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gl error 1280 on GMA950 #9
I use texture swizzle feature to create single-channel textures. Mesa 8.0.5 just ignored that on gma950, but 9.1.4 reports an error. Anyway texture swizzles are slow and I have plans to use GL shaders, so it will be fixed someday. For now you can try to apply patch below:
I haven't tested it. I think, VDP_RGBA_FORMAT_A8 may become broken, it is used for either OSD or subtitles in mplayer.
BTW, looks like libswscale is faster. On Intel HD4000 shader-based conversion a little bit faster, but on GMA950 + Atom N270, shader conversion three times slower.