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This version fixes various bugs discovered since the last release. See the change log for a list of major changes.
After working on it for 20 months, we are proud to present the first major release of the open source, community version of Counterfeit Monkey.
Apart from countless bug fixes and major performance improvements, this new version also includes four new achievements to find.
The following coders and bug reporters have contributed to this release, in no particular order: Petter Sjölund (@angstsmurf), Dannii Willis (@curiousdannii), Daniel Stelzer (@dstelzer), Andrew Plotkin (@erkyrath), Vince Laviano (@vlaviano), Matt Weiner (@MattWeiner), Ben Moon (@GuiltyDolphin), Aaron Howell (@akhowell), @BroadcastGames, @Feldherren, @FrumpyJones, @KeyboardSounds, Stephen Gutknecht (@RoundSparrow), Sabe Jones (@SabreCat), @toriningen, @zzxyz, and, of course, Emily Short (@emshortif).
A big thanks to all involved!
Thanks almost entirely to the work of @angstsmurf I am pleased to announce the Counterfeit Monkey Release 6. This is just a small update, but one which fixes a couple of crucial bugs:
- When the player has performed a game ending action, undo the game if they choose, rather than putting them back in the game but with the same broken game state
- Updated Ultra Undo so that it works reliably