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Open-source rewrite of the VOXLAP version of Ace of Spades.
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rakiru Merge pull request #276 from fjrclean/dev
find lua51.pc on Arch distributions
Latest commit e899051 Feb 6, 2017
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clsave Change default shader from "toon" to "simple". Jun 20, 2016
deploy Clean up root directory. Closes #227 Jun 21, 2016
src Use LuaJIT when available; add LuaBitOp for bitop accel; remove sacki… Sep 30, 2016
svsave Issue #154: Spectating teammates when dead Apr 27, 2015
tools Fix a typo in version2json tool Feb 28, 2016
.gitignore Merge pull request #252 from fkaa/rewrite-init Sep 29, 2016
CMakeLists.txt Use LuaJIT when available; add LuaBitOp for bitop accel; remove sacki… Sep 30, 2016
LICENCE-LGPLv2.1.txt camera crap ported to lua Nov 5, 2012
Makefile.dedi added version.lua changelog; fixed Makefile.dedi Jun 16, 2015
Makefile.mingw work around yet another bug in fuckdows Nov 2, 2015
Makefile.osx Update makefiles Nov 1, 2015 find lua51.pc on Arch distributions Feb 6, 2017

Iceball logo Iceball is both a highly-extensible engine on top of which people can do anything they want, and a game that builds upon the classic version of Ace of Spades experience.

Getting started

Just want to play Iceball? You can grab the latest build from If you want to modify the source or just simply build Iceball yourself, follow the instructions on the wiki.

If you're planning on contributing to the Iceball project, please check out contribution guidelines on the wiki as well. All help is appreciated!



If you have some thoughts on how to improve this project, please use the subreddit to start a discussion about it. If the feature you want added is both clearly defined and plausible, you can open a issue in the issue tracker instead.

You should also use the issue tracker for reporting any bugs you find. Make sure they aren't already reported though!

More info

Check out the docs/ directory for some in-depth information regarding formats, engine intrinsics etc. Be aware that not all documentation may be up to date however. A lot of this information is being ported to the wiki to siphon out deprecated documentation.


Iceball is licensed under the regular GNU GPL version 3.
Ice Lua Components is licensed under the LGPL version 3.
Any of the "Team Sparkle" stuff is available under MIT, including the launcher.
All assets are released under Creative Commons 3.0 BY-SA:

These are, unless otherwise marked:
  Copyright (C) 2012-2015, Iceball contributors.
The credits list is almost always out of date,
so check the git log for a list of contributors.

Ice Lua Components contains some content from libSDL,
  which is licensed under the LGPL version 2.1.
It is marked accordingly.

Code in src/external is licensed under their respective licenses,
  which are listed in LICENCE-others.txt.

The manual is in the public domain, except where otherwise specified.

Copyright (C) 2012-2015, Iceball contributors
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