@@ -859,7 +859,7 @@ void __PHYSFS_setError(const char *err);
* This is a convenience function; you might want to hack something out that
* is less generic (and therefore more efficient).
*
* Be sure to free () the return value when done with it.
* Be sure to allocator.Free () the return value when done with it.
*/
char *__PHYSFS_convertToDependent (const char *prepend,
const char *dirName,
@@ -1230,21 +1230,21 @@ void __PHYSFS_platformDetectAvailableCDs(PHYSFS_StringCallback cb, void *data);
* Calculate the base dir, if your platform needs special consideration.
* Just return NULL if the standard routines will suffice. (see
* calculateBaseDir() in physfs.c ...)
* Caller will free () the retval if it's not NULL.
* Caller will allocator.Free () the retval if it's not NULL.
*/
char *__PHYSFS_platformCalcBaseDir (const char *argv0);
/*
* Get the platform-specific user name.
* Caller will free () the retval if it's not NULL. If it's NULL, the username
* will default to "default".
* Caller will allocator.Free () the retval if it's not NULL. If it's NULL,
* the username will default to "default".
*/
char *__PHYSFS_platformGetUserName (void );
/*
* Get the platform-specific user dir.
* Caller will free () the retval if it's not NULL. If it's NULL, the userdir
* will default to basedir/username.
* Caller will allocator.Free () the retval if it's not NULL. If it's NULL,
* the userdir will default to basedir/username.
*/
char *__PHYSFS_platformGetUserDir (void );
@@ -1272,7 +1272,7 @@ void *__PHYSFS_platformGetThreadID(void);
* __PHYSFS_convertToDependent() as a passthrough, which may fit the bill
* already.
*
* Be sure to free () the return value when done with it.
* Be sure to allocator.Free () the return value when done with it.
*/
char *__PHYSFS_platformCvtToDependent (const char *prepend,
const char *dirName,
@@ -1297,8 +1297,7 @@ void __PHYSFS_platformEnumerateFiles(const char *dirname,
/*
* Get the current working directory. The return value should be an
* absolute path in platform-dependent notation. The caller will deallocate
* the return value with the standard C runtime free() function when it
* is done with it.
* the return value with allocator.Free() when it is done with it.
* On error, return NULL and set the error message.
*/
char *__PHYSFS_platformCurrentDir (void );