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Updated win32 build info, other tweaks.
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icculus committed Apr 24, 2002
1 parent bf5d568 commit d847b8e60221fba527edba103da51eba6114ef53

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24 INSTALL
@@ -1,4 +1,4 @@
Building is very easy.
Building is (ahem) very easy.


ALL PLATFORMS:
@@ -31,9 +31,21 @@ same directory as "physfs.h". This archive has Visual C project files and
the code needed for zipfile support in PhysicsFS, since most Windows boxes
don't have zlib preinstalled.

IMPORTANT: If you are using anything older than Visual Studio.NET, you
will _NEED_ to upgrade to the latest Platform SDK from Microsoft. It is a
free download: http://www.microsoft.com/msdownload/platformsdk/sdkupdate/
Be sure to install _at least_ the Core SDK and the WMI SDK. I'm not sure if
this is needed (or usable for Cygwin). Even though you need these SDK updates,
the compiled PhysicsFS DLL should work on any win32 platform from Win95 and
WinNT 4.0 and later.

No one's tried building this for a WinCE (PocketPC) platform, but it may or
may not work. Patches are welcome.

After that, if building with CygWin, follow the Unix instructions, above.
If you're using Visual C, point the IDE at physfs.dsp, and build. If
you're using any other compiler, send me a patch when you get it working. :)
(Which used to work, see caveat about Platform SDK above). If you're using
Visual C, point the IDE at physfs.dsp, and build. If you're using any other
compiler, send me a patch when you get it working. :)

If someone is willing to maintain prebuilt PhysicsFS DLLs, I'd like to hear
from you; send an email to icculus@clutteredmind.org.
@@ -51,9 +63,9 @@ the Mac, I'd like to hear from you; send an email to icculus@clutteredmind.org.

OTHER PLATFORMS:
Many platforms might "just work" with the Unix Makefile (such as BeOS and
MacOS X), but have not been tested. To implement a new platform or
archiver, please read the heavily-commented physfs_internal.h and look
in the platform/ and archiver/ directories for examples.
MacOS X), but have not been heavily tested, if tested at all. To implement a
new platform or archiver, please read the heavily-commented physfs_internal.h
and look in the platform/ and archiver/ directories for examples.

--ryan. (icculus@clutteredmind.org)

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