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Perhaps the note about Quake 3 is getting a little dated.
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icculus committed Nov 26, 2012
1 parent 8156bd2 commit e61ade006234aa44c3f14ed5193651ad6b233731
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  1. +0 −4 src/physfs.h
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* - It's flexible. Archives (.ZIP files) can be used transparently as
* directory structures.
* This system is largely inspired by Quake 3's PK3 files and the related
* fs_* cvars. If you've ever tinkered with these, then this API will be
* familiar to you.
* With PhysicsFS, you have a single writing directory and multiple
* directories (the "search path") for reading. You can think of this as a
* filesystem within a filesystem. If (on Windows) you were to set the

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