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Fixes for Haiku support, compliments of Chris Roberts.
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icculus committed Dec 31, 2010
1 parent 1c8bdd8 commit f6ec56cf59ba0c7ced259219acf76818a9ab86ee
Showing with 15 additions and 9 deletions.
  1. +5 −2 CMakeLists.txt
  2. +10 −7 platform/beos.cpp
@@ -108,7 +108,9 @@ IF(BEOS)
# We add this explicitly, since we don't want CMake to think this
# is a C++ project unless we're on BeOS.
SET(PHYSFS_BEOS_SRCS platform/beos.cpp)
SET(OPTIONAL_LIBRARY_LIBS ${OPTIONAL_LIBRARY_LIBS} be root)
FIND_LIBRARY(BE_LIBRARY be)
FIND_LIBRARY(ROOT_LIBRARY root)
SET(OPTIONAL_LIBRARY_LIBS ${OPTIONAL_LIBRARY_LIBS} ${BE_LIBRARY} ${ROOT_LIBRARY})
ENDIF(BEOS)

# Almost everything is "compiled" here, but things that don't apply to the
@@ -298,7 +300,8 @@ IF(PHYSFS_BUILD_TEST)
FIND_PATH(READLINE_H readline/readline.h)
FIND_PATH(HISTORY_H readline/history.h)
IF(READLINE_H AND HISTORY_H)
SET(CMAKE_REQUIRED_LIBRARIES curses)
FIND_LIBRARY(CURSES_LIBRARY NAMES curses ncurses)
SET(CMAKE_REQUIRED_LIBRARIES ${CURSES_LIBRARY})
FIND_LIBRARY(READLINE_LIBRARY readline)
FIND_LIBRARY(HISTORY_LIBRARY history)
IF(READLINE_LIBRARY AND HISTORY_LIBRARY)
@@ -174,14 +174,17 @@ static team_id getTeamID(void)

char *__PHYSFS_platformCalcBaseDir(const char *argv0)
{
/* in case there isn't a BApplication yet, we'll construct a roster. */
BRoster roster;
app_info info;
status_t rc = roster.GetRunningAppInfo(getTeamID(), &info);
BAIL_IF_MACRO(rc < B_OK, strerror(rc), NULL);
BEntry entry(&(info.ref), true);
image_info info;
int32 cookie = 0;

while (get_next_image_info(0, &cookie, &info) == B_OK) {
if (info.type == B_APP_IMAGE)
break;
}

BEntry entry(info.name, true);
BPath path;
rc = entry.GetPath(&path); /* (path) now has binary's path. */
status_t rc = entry.GetPath(&path); /* (path) now has binary's path. */
assert(rc == B_OK);
rc = path.GetParent(&path); /* chop filename, keep directory. */
assert(rc == B_OK);

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