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Commits on Jun 4, 2010
  1. Don't place the first agent directly on top of a plant which is a

    location a cell is normally not allowed to move to.
    committed Jun 4, 2010
Commits on Jun 3, 2010
  1. tweak child scouts

    committed Jun 3, 2010
  2. fill black

    committed Jun 3, 2010
  3. unbreak smart spawn

    committed Jun 3, 2010
  4. improve search

    committed Jun 3, 2010
  5. Dropping 25 food all over causes too many cells to reproduce, reduce …

    …it down to a level where it isn't worth a whole new life.
    
    An attack of only 20 encurages spawning and then attacking by more then 1 cell which slows things down, raise this above the spawn cost
    committed Jun 3, 2010
  6. fix too-long line

    swolchok committed Jun 3, 2010
  7. Merge remote branch 'wtallis/master' into merge-wtallis

    Conflicts:
    	cells.py
    swolchok committed Jun 3, 2010
  8. Merge remote branch 'phreeza/master' into merge-phreeza

    Conflicts:
    	cells.py
    	minds/mind1.py
    	minds/mind2.py
    swolchok committed Jun 3, 2010
  9. remove stale example mind

    swolchok committed Jun 3, 2010
  10. optimize update a bit

    swolchok committed Jun 3, 2010
  11. Merge remote branch 'swolchok/master'

    Conflicts:
    	cells.py
    	minds/mind1.py
    	minds/mind2.py
    wtallis committed Jun 3, 2010