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Cleanup the README for actual consumtion

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1 parent e0da93e commit 050540f07fb1472d80bcef84ec65897f071bd7a1 @icefox committed Mar 17, 2011
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71 README
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-A little game to explore the concept of tv games that utilize smart phones / other computers.
+A little game to explore the concept of TV games that utilize tables or smart phones.
What?
-1) A lot of people already have big TVs in their house that have a box with a browser attached. Be this a wii, xbox, boxee, tv with internet built in or something else. Browsing on the TV isn't done very much that I can tell, but it is there.
+1) A lot of people today can browse the web on their TV. This is done via an internet enabled TV, an attached box like a Wii, XBox, boxee, or something else.
+2) A lot of people have smart phone and some have tablets.
-2) A lot of people have smart phone and a bunch have tablets.
+Both of the above will only be increasing as time goes by.
-All of the above will be increasing as time goes by. When people get together if they were to play a webgame on the tv they could each have a controller that is their phone/pad.
-
-What unique situations does this present that has not been seen before?
+What major unique situations does this present that has not been seen before?
1 Each user has a screen that can be private while still being in the same room.
-2 not locked into only 2 or 4 players on split screen, how about 400?
+2 Not locked into only 2 or 4 players on split screen, how about 20 or 400 people?
-In the past if you wanted to have multiplayer you either played on a splitscrean, had multiple TV's and systems or at your own house.
+Some other minor attributes of this type of setup:
+- There is a common screen + sound device
+- In person communication / same room BUT users can go to another room to discuss if needed and still have their controllers / private screens
+- System can also involve some physical objects due to the fact that everyone is in the same house.
-There is a lot of fun to be had by playing a game with another person right there with you. Initial idea of games
+Some initial (mostly bad) ideas:
- Poker
-- coop games where getting more people helps
-- turn based games
+- Football simulator (other person can't see what play you pick)
+- Pictionary (pass around a device which people draw on which is shown on the screen)
+- Each device is a first person car racing game, TV shows the track / location
+- WW2 B52 Bomber simulator. Each tablet is a first person perspective of one of the jobs in the bomber. The TV would contain the radar etc requiring users look at the TV goes with the feel of the plane and the required real time communication works well.
+- Multiplayer airport landing game (each ipad would control a set of planes and or airports and the TV would be a zoomed out view or the multiple airports)
+- Any coop games where getting more people helps (chaos equals fun)
+- Some turn based board games
+- Presentation "software" (at is core tv + 1 controller)
+- A Kitchen game where orders are shown on the tv and ach person is in charge of preparing part of orders. Lots of talking would hopefully result
+- Train game where each person controls part of a subway/train system
+- Snow plows. TV shows a city and each person drives a plow communicating where they are going to go to clear the snow.
Downsides:
- Sitting on a couch the tv is pretty far away so resolution isn't as good as a board to a board game one foot away
-- controller screens are down in your lap, tv is up high, makes real time games a bit hard
+- controller screens are down in your lap, tv is up high, makes real time games a bit hard as they are on different eye levels.
+
+
+DEMO / TEST game
+
+The included game is just a prof of concept made to try out some concepts, at the current stage it is:
+- A simple little board that is shown on the TV (to get a feel for how big/small the tv board can be)
+- Two player game the second player has to manually change their id to 2
+- They can from their browser send commands to their guy.
+
+Kill all of the baddies, unlock the gate and save the princess.
+
+TODO: They could pick up powers which would show on their board requiring the two users talk to each other to determine best ways to win the current level. Opening a gate or defeating a bad guy can only happen if they both attack etc.
+
+:disclaimer:
+The code is a POS. Just slapped something together as fast as possible (literally minutes were invested in the code for this game) to mess around with ideas. The code that is only good for demos and _nothing_ more. Also learning Python at the same time doesn't help.
+:disclaimer:
+
+
+
+Overall jumbled thoughts on this topic:
+1) The distance to the TV from the users limits the usefulness of any game
-DEMO
+Given the distance from the couch to the TV I wonder if for many games what is shown on the monitor could just as well be shown on the tables/smartphones. A monitor on the dining room table two feet away can provide a much bigger map than a TV 6 feet away. The monitor also solves the browser compatibility problem. The monitor could also display from an ipad etc. Also given that a TV doesn't have a touch screen the user has to some how interact with what is shown on the TV which results in some representation of the screen data also being shown on their device. More thought needed....
-The included game is just a prof of concept
-- A simple little board that is shown on the TV
-- Users (1 or 2) can from their browser send commands to their guy. Kill all of the baddies, unlock the gate and save the princess. In theory they could pick up powers which would show on their board requiring the two users talk to each other to determine best ways to win the current level.
+2) Private displays are the key, but when each user has a rich tablet display why not just skip the whole TV requirement and just make a bunch of co-op games for the ipad?
-Thoughts:
-Given the distance from the couch to the tv I wonder if for many games what is shown on the monitor could just as well be shown on the tables/smartphones. A monitor on the dining room table two feet away can provide a much bigger map than a tv 6 feet away. The monitor also solves the browser compatibility problem. The monitor could also display from an ipad etc. Also given that a TV doesn't have a touch screen the user has to some how interact with what is shown on the TV which results in some representation of the screen data also being shown on their device. More thought needed....
+3) Barriers to entry on the TV
+While TV's might have browsers it isn't the latest and greatest chrome. Much more likely to find an older opera etc and slow javascript engines. Requiring everyone log into a site tvgames.com adds one more chance for people to not bother and do something else. Compared to ipad's that find each other with no user work required.
-<disclaimer>
-The code is a POS. Just slapped something together as fast as possible to mess around with ideas. The code that is only good for demos and _nothing_ more. Also still learning Python doesn't help.
-</disclaimer>
+4) Tried before?
+Back when the wii first got a browser a number of Wii browser games were in the news, why didn't that take off? Maybe all of those DVD games just get bought, but never played? Some Wii game sites on the first page of google show less then 400K hits in the past several years combined... ouch

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