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4eb368a @tbradshaw The DOOM sources as originally released on December 23, 1997
tbradshaw authored
1 // Emacs style mode select -*- C++ -*-
2 //-----------------------------------------------------------------------------
3 //
4 // $Id:$
5 //
6 // Copyright (C) 1993-1996 by id Software, Inc.
7 //
8 // This source is available for distribution and/or modification
9 // only under the terms of the DOOM Source Code License as
10 // published by id Software. All rights reserved.
11 //
12 // The source is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
15 // for more details.
16 //
17 // DESCRIPTION:
18 // Setup a game, startup stuff.
19 //
20 //-----------------------------------------------------------------------------
21
22
23 #ifndef __P_SETUP__
24 #define __P_SETUP__
25
26
27 #ifdef __GNUG__
28 #pragma interface
29 #endif
30
31
32 // NOT called by W_Ticker. Fixme.
33 void
34 P_SetupLevel
35 ( int episode,
36 int map,
37 int playermask,
38 skill_t skill);
39
40 // Called by startup code.
41 void P_Init (void);
42
43 #endif
44 //-----------------------------------------------------------------------------
45 //
46 // $Log:$
47 //
48 //-----------------------------------------------------------------------------
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