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/*
===========================================================================
Copyright (C) 1997-2006 Id Software, Inc.
This file is part of Quake 2 Tools source code.
Quake 2 Tools source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake 2 Tools source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake 2 Tools source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// entity.h
#define MAX_FLAGS 8
typedef struct eclass_s
{
struct eclass_s *next;
char *name;
qboolean fixedsize;
qboolean unknown; // wasn't found in source
vec3_t mins, maxs;
vec3_t color;
texdef_t texdef;
char *comments;
char flagnames[MAX_FLAGS][32];
} eclass_t;
extern eclass_t *eclass;
void Eclass_InitForSourceDirectory (char *path);
eclass_t *Eclass_ForName (char *name, qboolean has_brushes);
//===================================================
typedef struct epair_s
{
struct epair_s *next;
char *key;
char *value;
} epair_t;
typedef struct entity_s
{
struct entity_s *prev, *next;
brush_t brushes; // head/tail of list
vec3_t origin;
eclass_t *eclass;
epair_t *epairs;
} entity_t;
char *ValueForKey (entity_t *ent, char *key);
void SetKeyValue (entity_t *ent, char *key, char *value);
void DeleteKey (entity_t *ent, char *key);
float FloatForKey (entity_t *ent, char *key);
int IntForKey (entity_t *ent, char *key);
void GetVectorForKey (entity_t *ent, char *key, vec3_t vec);
void Entity_Free (entity_t *e);
entity_t *Entity_Parse (qboolean onlypairs);
void Entity_Write (entity_t *e, FILE *f, qboolean use_region);
entity_t *Entity_Create (eclass_t *c);
entity_t *Entity_Clone (entity_t *e);
void Entity_LinkBrush (entity_t *e, brush_t *b);
void Entity_UnlinkBrush (brush_t *b);
entity_t *FindEntity(char *pszKey, char *pszValue);
entity_t *FindEntityInt(char *pszKey, int iValue);
int GetUniqueTargetId(int iHint);
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