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/*
===========================================================================
Copyright (C) 1997-2006 Id Software, Inc.
This file is part of Quake 2 Tools source code.
Quake 2 Tools source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake 2 Tools source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake 2 Tools source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#ifndef __QEDEFS_H__
#define __QEDEFS_H__
#define QE_VERSION 0x0401
#define QE3_STYLE (WS_OVERLAPPED| WS_CAPTION | WS_THICKFRAME | \
/* WS_MINIMIZEBOX | */ WS_MAXIMIZEBOX | WS_CLIPSIBLINGS | \
WS_CLIPCHILDREN | WS_CHILD)
#define QE_AUTOSAVE_INTERVAL 5 // number of minutes between autosaves
#define CAMERA_WINDOW_CLASS "QCamera"
#define XY_WINDOW_CLASS "QXY"
#define Z_WINDOW_CLASS "QZ"
#define ENT_WINDOW_CLASS "QENT"
#define ZWIN_WIDTH 40
#define CWIN_SIZE (0.4)
#define MAX_EDGES 256
#define MAX_POINTS 512
#define CMD_TEXTUREWAD 60000
#define CMD_BSPCOMMAND 61000
#define PITCH 0
#define YAW 1
#define ROLL 2
#define QE_TIMER0 1
#define PLANE_X 0
#define PLANE_Y 1
#define PLANE_Z 2
#define PLANE_ANYX 3
#define PLANE_ANYY 4
#define PLANE_ANYZ 5
#define ON_EPSILON 0.01
#define KEY_FORWARD 1
#define KEY_BACK 2
#define KEY_TURNLEFT 4
#define KEY_TURNRIGHT 8
#define KEY_LEFT 16
#define KEY_RIGHT 32
#define KEY_LOOKUP 64
#define KEY_LOOKDOWN 128
#define KEY_UP 256
#define KEY_DOWN 512
// xy.c
#define EXCLUDE_LIGHTS 1
#define EXCLUDE_ENT 2
#define EXCLUDE_PATHS 4
#define EXCLUDE_WATER 8
#define EXCLUDE_WORLD 16
#define EXCLUDE_CLIP 32
#define EXCLUDE_DETAIL 64
//
// menu indexes for modifying menus
//
#define MENU_VIEW 2
#define MENU_BSP 4
#define MENU_TEXTURE 6
// odd things not in windows header...
#define VK_COMMA 188
#define VK_PERIOD 190
/*
** window bits
*/
#define W_CAMERA 0x0001
#define W_XY 0x0002
#define W_XY_OVERLAY 0x0004
#define W_Z 0x0008
#define W_TEXTURE 0x0010
#define W_Z_OVERLAY 0x0020
#define W_CONSOLE 0x0040
#define W_ENTITY 0x0080
#define W_ALL 0xFFFFFFFF
#define COLOR_TEXTUREBACK 0
#define COLOR_GRIDBACK 1
#define COLOR_GRIDMINOR 2
#define COLOR_GRIDMAJOR 3
#define COLOR_CAMERABACK 4
#define COLOR_ENTITY 5
#define COLOR_LAST 6
#endif
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