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Copyright (C) 1997-2006 Id Software, Inc.
This file is part of Quake 2 Tools source code.
Quake 2 Tools source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake 2 Tools source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake 2 Tools source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// map.h -- the state of the current world that all views are displaying
extern char currentmap[1024];
// head/tail of doubly linked lists
extern brush_t active_brushes; // brushes currently being displayed
extern brush_t selected_brushes; // highlighted
extern face_t *selected_face;
extern brush_t *selected_face_brush;
extern brush_t filtered_brushes; // brushes that have been filtered or regioned
extern entity_t entities;
extern entity_t *world_entity; // the world entity is NOT included in
// the entities chain
extern qboolean modified; // for quit confirmations
extern vec3_t region_mins, region_maxs;
extern qboolean region_active;
void Map_LoadFile (char *filename);
void Map_SaveFile (char *filename, qboolean use_region);
void Map_New (void);
void Map_BuildBrushData(void);
void Map_RegionOff (void);
void Map_RegionXY (void);
void Map_RegionTallBrush (void);
void Map_RegionBrush (void);
void Map_RegionSelectedBrushes (void);
qboolean Map_IsBrushFiltered (brush_t *b);